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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
M-VII-Yoh
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
198mm
VIII
Advanced highlighting
Shooter:
M-VII-Yoh
M-VII-Yoh
Nation
U.S.A.
Class
Heavy
Tier
VII
Type
Tech tree
Purchase price
1,450,300
Sale price
725,150
Research XP
66,700
Tech tree
105,610
2,827,500
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1.2K
III
M5 Stuart
700
6K
IV
M7
2.5K
85K
V
T1 Heavy
11K
400K
VI
M6
25K
885K
VII
M-VII-Yoh
67K
1.5M
VIII
M-III-Yoh
112K
2.6M
Compare
Tier VII heavies
Tier VII heavies
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VII
8.2K
VII
16K
VI
VII
12K
VI
VII
VIII
20K
VIII
112K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
20s
55s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VII heavies
Tier VII heavies
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
1948
24 / 36
Shell reload
9.55
17 / 35
Penetration
198
4 / 36
At 250m
187
Distance
m
Damage
310
14 / 36
Module damage
150
12 / 36
Caliber
105
14 / 36
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
945
12 / 36
Shell range
720
1 / 36
Shell capacity
75
6 / 36
Aim time
2.35
13 / 36
Dispersion at 100m
Dispersion still
0.362
17 / 36
Moving
+
0.205
20 / 36
Hull traversing
+
0.205
20 / 36
Turret traversing
+
0.120
16 / 36
Shooting
+
3.720
6 / 36
Gun damaged
x
2.0
1 / 36
Gun flexibility
Depression
7.0
14 / 36
Elevation
18.0
19 / 36
Maneuverability
Speed
Speed forwards
35
12 / 36
Backwards
14
10 / 36
Engine power
1056
5 / 36
Weight
63.4
24 / 36
Terrain coefficients
Terrain coefficient hard
91
12 / 36
Medium
67
28 / 36
Soft
45
31 / 36
Raw terrain coefficients
Raw terrain coefficient hard
1.10
12 / 36
Medium
1.50
28 / 36
Soft
2.20
31 / 36
Power to weight ratio
Power to weight ratio hard
15.1
6 / 36
Medium
11.1
14 / 36
Soft
7.6
19 / 36
Turret traverse speed
32.8
11 / 36
Hull traverse speed
Hull traverse hard
41.6
6 / 36
Medium
30.5
12 / 36
Soft
20.8
22 / 36
Hard
Hard
Medium
Medium
Soft
Soft
Effective
74.4°/s
Hull
Turret
Survivability
Health
1500
11 / 36
Fire chance
20
17 / 36
View range
257
29 / 36
257m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
10.04
35 / 36
Moving
4.22
35 / 36
Still
2.26
34 / 36
Moving
0.95
34 / 36
Caught on fire
1.23
35 / 36
Width
2.26
30 / 36
Height
2.66
6 / 36
Length
6.08
2 / 36
Volume
36.54
11 / 36
Crew training
Crew count
4
24 / 36
Commander
113
Gunner
124
Driver
124
Loader
124
Game mode abilities
Mad Games
Armor Regenerator
Half-Life Discharge
Uprising
Dust Devil
Gravitizing
Dust Devil
M-VII-Yoh
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
198mm
VIII
Advanced highlighting
Shooter:
M-VII-Yoh
M-VII-Yoh
Nation
U.S.A.
Class
Heavy
Tier
VII
Type
Tech tree
Purchase price
1,450,300
Sale price
725,150
Research XP
66,700
Tech tree
105,610
2,827,500
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1.2K
III
M5 Stuart
700
6K
IV
M7
2.5K
85K
V
T1 Heavy
11K
400K
VI
M6
25K
885K
VII
M-VII-Yoh
67K
1.5M
VIII
M-III-Yoh
112K
2.6M
Compare
Tier VII heavies
Tier VII heavies
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VII
8.2K
VII
16K
VI
VII
12K
VI
VII
VIII
20K
VIII
112K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
20s
55s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VII heavies
Tier VII heavies
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
1948
24 / 36
Shell reload
9.55
17 / 35
Penetration
198
4 / 36
At 250m
187
Distance
m
Damage
310
14 / 36
Module damage
150
12 / 36
Caliber
105
14 / 36
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
945
12 / 36
Shell range
720
1 / 36
Shell capacity
75
6 / 36
Aim time
2.35
13 / 36
Dispersion at 100m
Dispersion still
0.362
17 / 36
Moving
+
0.205
20 / 36
Hull traversing
+
0.205
20 / 36
Turret traversing
+
0.120
16 / 36
Shooting
+
3.720
6 / 36
Gun damaged
x
2.0
1 / 36
Gun flexibility
Depression
7.0
14 / 36
Elevation
18.0
19 / 36
Maneuverability
Speed
Speed forwards
35
12 / 36
Backwards
14
10 / 36
Engine power
1056
5 / 36
Weight
63.4
24 / 36
Terrain coefficients
Terrain coefficient hard
91
12 / 36
Medium
67
28 / 36
Soft
45
31 / 36
Raw terrain coefficients
Raw terrain coefficient hard
1.10
12 / 36
Medium
1.50
28 / 36
Soft
2.20
31 / 36
Power to weight ratio
Power to weight ratio hard
15.1
6 / 36
Medium
11.1
14 / 36
Soft
7.6
19 / 36
Turret traverse speed
32.8
11 / 36
Hull traverse speed
Hull traverse hard
41.6
6 / 36
Medium
30.5
12 / 36
Soft
20.8
22 / 36
Hard
Hard
Medium
Medium
Soft
Soft
Effective
74.4°/s
Hull
Turret
Survivability
Health
1500
11 / 36
Fire chance
20
17 / 36
View range
257
29 / 36
257m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
10.04
35 / 36
Moving
4.22
35 / 36
Still
2.26
34 / 36
Moving
0.95
34 / 36
Caught on fire
1.23
35 / 36
Width
2.26
30 / 36
Height
2.66
6 / 36
Length
6.08
2 / 36
Volume
36.54
11 / 36
Crew training
Crew count
4
24 / 36
Commander
113
Gunner
124
Driver
124
Loader
124
Game mode abilities
Mad Games
Armor Regenerator
Half-Life Discharge
Uprising
Dust Devil
Gravitizing
Dust Devil