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Tankopedia
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Performance
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Tankopedia
Compare
Performance
Playlist
Mixer
Guess
Gallery
Session
Tier list
Embed
O-Ho
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
219mm
VIII
Nation
Japan
Class
Heavy
Tier
VIII
Type
Tech tree
Purchase price
2,610,000
Sale price
1,305,000
Research XP
90,000
Tech tree
187,410
5,437,500
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1.2K
III
Chi-Ha
700
6K
IV
Chi-He
2.5K
85K
V
O-I Experimental
7K
400K
VI
O-I
27K
885K
VII
O-Ni
60K
1.5M
VIII
O-Ho
90K
2.6M
IX
Type 4 Heavy
160K
3.6M
Compare
VIII heavies
VIII heavies
All tier VIII
All tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VIII
VIII
26K
VIII
VIII
21K
VIII
VIII
VIII
17K
VIII
28K
IX
160K
Equipment
Clear
Provisions
Clear
Equalizer
Beta
Equalize
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
VIII heavies
VIII heavies
All tier VIII
All tier VIII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2005
42 / 61
Damage
470
2 / 61
Module damage
180
2 / 61
Penetration
219
34 / 61
Reload
14.07
46 / 59
0.00
0.00
Skip
Caliber
140
2 / 61
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
920
43 / 61
Shell range
720
1 / 61
Shell capacity
60
13 / 61
Aim time
2.07
18 / 61
Dispersion at 100m
Dispersion still
0.380
49 / 61
Moving
+
0.232
51 / 61
Hull traversing
+
0.186
21 / 61
Turret traversing
+
0.129
33 / 61
Shooting
+
3.720
14 / 61
Gun damaged
x
2.0
1 / 61
Gun flexibility
Depression
9.0
17 / 61
Elevation
22.0
4 / 61
Frontal depression
3.0
2 / 2
Frontal elevation
18.0
1 / 2
Max
18°
Min
-3°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
27
60 / 61
Backwards
12
45 / 61
Engine power
1012
11 / 61
Weight
91.6
55 / 61
Terrain coefficients
Terrain coefficient hard
110
14 / 61
Medium
85
18 / 61
Soft
65
9 / 61
Raw terrain coefficients
Raw terrain coefficient hard
0.91
14 / 61
Medium
1.18
18 / 61
Soft
1.54
9 / 61
Power to weight ratio
Power to weight ratio hard
12.2
55 / 61
Medium
9.4
57 / 61
Soft
7.2
51 / 61
Turret traverse speed
24.3
40 / 61
Hull traverse speed
Hull traverse hard
34.2
55 / 61
Medium
26.3
53 / 61
Soft
20.1
39 / 61
Hard
Hard
Medium
Medium
Soft
Soft
Effective
58.5°/s
Hull
Turret
Survivability
Health
1870
8 / 61
Fire chance
15
18 / 61
View range
264
57 / 61
264m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
6.82
58 / 61
Moving
4.02
44 / 61
Still
1.53
56 / 61
Moving
0.90
43 / 61
Caught on fire
0.77
56 / 61
Width
2.82
61 / 61
Height
4.11
59 / 61
Length
9.62
61 / 61
Volume
111.69
61 / 61
Crew training
Crew count
5
1 / 61
Commander
113
Gunner
124
Driver
124
Radioman x2
124
Loader
124
Game mode abilities
Mad Games
Half-Life Discharge
Uranium Shield
Uprising
Play Dead
Gravitizing
Play Dead
O-Ho
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
219mm
VIII
Nation
Japan
Class
Heavy
Tier
VIII
Type
Tech tree
Purchase price
2,610,000
Sale price
1,305,000
Research XP
90,000
Tech tree
187,410
5,437,500
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1.2K
III
Chi-Ha
700
6K
IV
Chi-He
2.5K
85K
V
O-I Experimental
7K
400K
VI
O-I
27K
885K
VII
O-Ni
60K
1.5M
VIII
O-Ho
90K
2.6M
IX
Type 4 Heavy
160K
3.6M
Compare
VIII heavies
VIII heavies
All tier VIII
All tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VIII
VIII
26K
VIII
VIII
21K
VIII
VIII
VIII
17K
VIII
28K
IX
160K
Equipment
Clear
Provisions
Clear
Equalizer
Beta
Equalize
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
VIII heavies
VIII heavies
All tier VIII
All tier VIII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2005
42 / 61
Damage
470
2 / 61
Module damage
180
2 / 61
Penetration
219
34 / 61
Reload
14.07
46 / 59
0.00
0.00
Skip
Caliber
140
2 / 61
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
920
43 / 61
Shell range
720
1 / 61
Shell capacity
60
13 / 61
Aim time
2.07
18 / 61
Dispersion at 100m
Dispersion still
0.380
49 / 61
Moving
+
0.232
51 / 61
Hull traversing
+
0.186
21 / 61
Turret traversing
+
0.129
33 / 61
Shooting
+
3.720
14 / 61
Gun damaged
x
2.0
1 / 61
Gun flexibility
Depression
9.0
17 / 61
Elevation
22.0
4 / 61
Frontal depression
3.0
2 / 2
Frontal elevation
18.0
1 / 2
Max
18°
Min
-3°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
27
60 / 61
Backwards
12
45 / 61
Engine power
1012
11 / 61
Weight
91.6
55 / 61
Terrain coefficients
Terrain coefficient hard
110
14 / 61
Medium
85
18 / 61
Soft
65
9 / 61
Raw terrain coefficients
Raw terrain coefficient hard
0.91
14 / 61
Medium
1.18
18 / 61
Soft
1.54
9 / 61
Power to weight ratio
Power to weight ratio hard
12.2
55 / 61
Medium
9.4
57 / 61
Soft
7.2
51 / 61
Turret traverse speed
24.3
40 / 61
Hull traverse speed
Hull traverse hard
34.2
55 / 61
Medium
26.3
53 / 61
Soft
20.1
39 / 61
Hard
Hard
Medium
Medium
Soft
Soft
Effective
58.5°/s
Hull
Turret
Survivability
Health
1870
8 / 61
Fire chance
15
18 / 61
View range
264
57 / 61
264m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
6.82
58 / 61
Moving
4.02
44 / 61
Still
1.53
56 / 61
Moving
0.90
43 / 61
Caught on fire
0.77
56 / 61
Width
2.82
61 / 61
Height
4.11
59 / 61
Length
9.62
61 / 61
Volume
111.69
61 / 61
Crew training
Crew count
5
1 / 61
Commander
113
Gunner
124
Driver
124
Radioman x2
124
Loader
124
Game mode abilities
Mad Games
Half-Life Discharge
Uranium Shield
Uprising
Play Dead
Gravitizing
Play Dead