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Tankopedia
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Tankopedia
Compare
Performance
Playlist
Mixer
Guess
Gallery
Session
Tier list
Embed
Type 4 Heavy
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
241mm
IX
Nation
Japan
Class
Heavy
Tier
IX
Type
Tech tree
Purchase price
3,640,000
Sale price
1,820,000
Research XP
160,000
Tech tree
347,410
9,077,500
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1.2K
III
Chi-Ha
700
6K
IV
Chi-He
2.5K
85K
V
O-I Experimental
7K
400K
VI
O-I
27K
885K
VII
O-Ni
60K
1.5M
VIII
O-Ho
90K
2.6M
IX
Type 4 Heavy
160K
3.6M
X
Type 5 H Zetsu
260K
6.1M
Compare
IX heavies
IX heavies
All tier IX
All tier IX
All tanks
All tanks
Modules
Stock
Upgrade
IX
IX
40K
IX
IX
29K
IX
IX
IX
50K
IX
59K
X
260K
Equipment
Clear
Provisions
Clear
Equalizer
Beta
Equalize
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
IX heavies
IX heavies
All tier IX
All tier IX
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2219
33 / 46
Damage
490
5 / 46
Module damage
190
4 / 46
Penetration
241
41 / 46
Reload
13.25
31 / 41
0.00
0.00
Skip
Caliber
140
4 / 46
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
800
42 / 46
Shell range
720
1 / 46
Shell capacity
60
7 / 46
Aim time
2.32
28 / 46
Dispersion at 100m
Dispersion still
0.380
42 / 46
Moving
+
0.167
8 / 46
Hull traversing
+
0.195
32 / 46
Turret traversing
+
0.155
44 / 46
Shooting
+
3.720
10 / 46
Gun damaged
x
2.0
1 / 46
Gun flexibility
Depression
9.0
7 / 46
Elevation
22.0
4 / 46
Rear depression
0.5
28 / 30
Rear elevation
18.0
13 / 30
Max
18°
Min
-6°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
30
41 / 46
Backwards
13
34 / 46
Engine power
1667
4 / 46
Weight
149.6
43 / 46
Terrain coefficients
Terrain coefficient hard
110
10 / 46
Medium
85
22 / 46
Soft
65
11 / 46
Raw terrain coefficients
Raw terrain coefficient hard
0.91
10 / 46
Medium
1.18
22 / 46
Soft
1.54
11 / 46
Power to weight ratio
Power to weight ratio hard
12.3
38 / 46
Medium
9.5
43 / 46
Soft
7.2
41 / 46
Turret traverse speed
18.2
44 / 46
Hull traverse speed
Hull traverse hard
30.4
41 / 46
Medium
23.4
45 / 46
Soft
17.9
43 / 46
Hard
Hard
Medium
Medium
Soft
Soft
Effective
48.6°/s
Hull
Turret
Survivability
Health
2280
7 / 46
Fire chance
15
18 / 46
View range
264
45 / 46
264m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
8.06
42 / 46
Moving
4.63
26 / 46
Still
1.81
37 / 46
Moving
1.04
22 / 46
Caught on fire
0.87
44 / 46
Width
2.39
41 / 46
Height
4.28
46 / 46
Length
9.83
46 / 46
Volume
100.25
46 / 46
Crew training
Crew count
5
1 / 46
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader x2
124
Game mode abilities
Mad Games
Half-Life Discharge
Uranium Shield
Uprising
Play Dead
Gravitizing
Play Dead
Type 4 Heavy
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
241mm
IX
Nation
Japan
Class
Heavy
Tier
IX
Type
Tech tree
Purchase price
3,640,000
Sale price
1,820,000
Research XP
160,000
Tech tree
347,410
9,077,500
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1.2K
III
Chi-Ha
700
6K
IV
Chi-He
2.5K
85K
V
O-I Experimental
7K
400K
VI
O-I
27K
885K
VII
O-Ni
60K
1.5M
VIII
O-Ho
90K
2.6M
IX
Type 4 Heavy
160K
3.6M
X
Type 5 H Zetsu
260K
6.1M
Compare
IX heavies
IX heavies
All tier IX
All tier IX
All tanks
All tanks
Modules
Stock
Upgrade
IX
IX
40K
IX
IX
29K
IX
IX
IX
50K
IX
59K
X
260K
Equipment
Clear
Provisions
Clear
Equalizer
Beta
Equalize
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
IX heavies
IX heavies
All tier IX
All tier IX
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2219
33 / 46
Damage
490
5 / 46
Module damage
190
4 / 46
Penetration
241
41 / 46
Reload
13.25
31 / 41
0.00
0.00
Skip
Caliber
140
4 / 46
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
800
42 / 46
Shell range
720
1 / 46
Shell capacity
60
7 / 46
Aim time
2.32
28 / 46
Dispersion at 100m
Dispersion still
0.380
42 / 46
Moving
+
0.167
8 / 46
Hull traversing
+
0.195
32 / 46
Turret traversing
+
0.155
44 / 46
Shooting
+
3.720
10 / 46
Gun damaged
x
2.0
1 / 46
Gun flexibility
Depression
9.0
7 / 46
Elevation
22.0
4 / 46
Rear depression
0.5
28 / 30
Rear elevation
18.0
13 / 30
Max
18°
Min
-6°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
30
41 / 46
Backwards
13
34 / 46
Engine power
1667
4 / 46
Weight
149.6
43 / 46
Terrain coefficients
Terrain coefficient hard
110
10 / 46
Medium
85
22 / 46
Soft
65
11 / 46
Raw terrain coefficients
Raw terrain coefficient hard
0.91
10 / 46
Medium
1.18
22 / 46
Soft
1.54
11 / 46
Power to weight ratio
Power to weight ratio hard
12.3
38 / 46
Medium
9.5
43 / 46
Soft
7.2
41 / 46
Turret traverse speed
18.2
44 / 46
Hull traverse speed
Hull traverse hard
30.4
41 / 46
Medium
23.4
45 / 46
Soft
17.9
43 / 46
Hard
Hard
Medium
Medium
Soft
Soft
Effective
48.6°/s
Hull
Turret
Survivability
Health
2280
7 / 46
Fire chance
15
18 / 46
View range
264
45 / 46
264m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
8.06
42 / 46
Moving
4.63
26 / 46
Still
1.81
37 / 46
Moving
1.04
22 / 46
Caught on fire
0.87
44 / 46
Width
2.39
41 / 46
Height
4.28
46 / 46
Length
9.83
46 / 46
Volume
100.25
46 / 46
Crew training
Crew count
5
1 / 46
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader x2
124
Game mode abilities
Mad Games
Half-Life Discharge
Uranium Shield
Uprising
Play Dead
Gravitizing
Play Dead