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Tankopedia
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Performance
Gallery
Session
Tier list
Embed
SMV CC-56
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
197mm
VII
Advanced highlighting
Shooter:
SMV CC-56
SMV CC-56
Nation
European Nation
Class
TD
Tier
VII
Type
Tech tree
Purchase price
1,420,000
Sale price
710,000
Research XP
65,500
Tech tree
101,910
2,832,200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1.2K
III
14TP
700
6K
IV
Lago
2.5K
85K
V
Semovente M41
8K
400K
VI
Bassotto
25K
920K
VII
SMV CC-56
66K
1.4M
VIII
SMV CC-64
118K
2.4M
Compare
Tier VII TDs
Tier VII TDs
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VII
9K
VII
VII
8.4K
VII
VII
9.7K
VII
27K
VI
VII
18K
VIII
118K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VII TDs
Tier VII TDs
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2236
22 / 23
Shell reload
8.32
15 / 23
Penetration
197
11 / 23
At 250m
186
Distance
m
Damage
310
8 / 23
Module damage
180
2 / 23
Caliber
105
8 / 23
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
790
22 / 23
Shell range
720
1 / 23
Shell capacity
50
11 / 23
Aim time
2.32
22 / 23
Dispersion at 100m
Dispersion still
0.350
16 / 23
Moving
+
0.177
6 / 23
Hull traversing
+
0.177
8 / 23
Turret traversing
+
0.120
18 / 23
Shooting
+
3.720
13 / 23
Gun damaged
x
2.0
1 / 23
Gun flexibility
Depression
7.0
12 / 23
Elevation
20.0
2 / 23
Azimuth left
45.0
1 / 17
Azimuth right
45.0
1 / 17
Maneuverability
Speed
Speed forwards
36
18 / 23
Backwards
12
15 / 23
Engine power
424
21 / 23
Weight
32.3
8 / 23
Terrain coefficients
Terrain coefficient hard
100
2 / 23
Medium
67
20 / 23
Soft
53
10 / 23
Raw terrain coefficients
Raw terrain coefficient hard
1.00
2 / 23
Medium
1.50
20 / 23
Soft
1.90
10 / 23
Power to weight ratio
Power to weight ratio hard
13.1
18 / 23
Medium
8.7
20 / 23
Soft
6.9
20 / 23
Turret traverse speed
21.4
22 / 23
Hull traverse speed
Hull traverse hard
34.1
20 / 23
Medium
22.7
23 / 23
Soft
18.0
23 / 23
Hard
Hard
Medium
Medium
Soft
Soft
Effective
55.5°/s
Survivability
Health
1200
2 / 23
Fire chance
20
10 / 23
View range
261
19 / 23
261m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
24.37
21 / 23
Moving
15.18
19 / 23
Still
5.48
21 / 23
Moving
3.42
21 / 23
Caught on fire
7.14
23 / 23
Width
1.95
7 / 23
Height
3.00
14 / 23
Length
6.64
16 / 23
Volume
38.77
15 / 23
Crew training
Crew count
4
9 / 23
Commander
121
Radioman
127
Gunner
133
Driver
133
Loader
133
Game mode abilities
Mad Games
Battle Coordinator
Accelerator
Uprising
Blood Trail
Gravity Force
Thruster
Gravitizing
Blood Trail
SMV CC-56
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
197mm
VII
Advanced highlighting
Shooter:
SMV CC-56
SMV CC-56
Nation
European Nation
Class
TD
Tier
VII
Type
Tech tree
Purchase price
1,420,000
Sale price
710,000
Research XP
65,500
Tech tree
101,910
2,832,200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1.2K
III
14TP
700
6K
IV
Lago
2.5K
85K
V
Semovente M41
8K
400K
VI
Bassotto
25K
920K
VII
SMV CC-56
66K
1.4M
VIII
SMV CC-64
118K
2.4M
Compare
Tier VII TDs
Tier VII TDs
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VII
9K
VII
VII
8.4K
VII
VII
9.7K
VII
27K
VI
VII
18K
VIII
118K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VII TDs
Tier VII TDs
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2236
22 / 23
Shell reload
8.32
15 / 23
Penetration
197
11 / 23
At 250m
186
Distance
m
Damage
310
8 / 23
Module damage
180
2 / 23
Caliber
105
8 / 23
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
790
22 / 23
Shell range
720
1 / 23
Shell capacity
50
11 / 23
Aim time
2.32
22 / 23
Dispersion at 100m
Dispersion still
0.350
16 / 23
Moving
+
0.177
6 / 23
Hull traversing
+
0.177
8 / 23
Turret traversing
+
0.120
18 / 23
Shooting
+
3.720
13 / 23
Gun damaged
x
2.0
1 / 23
Gun flexibility
Depression
7.0
12 / 23
Elevation
20.0
2 / 23
Azimuth left
45.0
1 / 17
Azimuth right
45.0
1 / 17
Maneuverability
Speed
Speed forwards
36
18 / 23
Backwards
12
15 / 23
Engine power
424
21 / 23
Weight
32.3
8 / 23
Terrain coefficients
Terrain coefficient hard
100
2 / 23
Medium
67
20 / 23
Soft
53
10 / 23
Raw terrain coefficients
Raw terrain coefficient hard
1.00
2 / 23
Medium
1.50
20 / 23
Soft
1.90
10 / 23
Power to weight ratio
Power to weight ratio hard
13.1
18 / 23
Medium
8.7
20 / 23
Soft
6.9
20 / 23
Turret traverse speed
21.4
22 / 23
Hull traverse speed
Hull traverse hard
34.1
20 / 23
Medium
22.7
23 / 23
Soft
18.0
23 / 23
Hard
Hard
Medium
Medium
Soft
Soft
Effective
55.5°/s
Survivability
Health
1200
2 / 23
Fire chance
20
10 / 23
View range
261
19 / 23
261m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
24.37
21 / 23
Moving
15.18
19 / 23
Still
5.48
21 / 23
Moving
3.42
21 / 23
Caught on fire
7.14
23 / 23
Width
1.95
7 / 23
Height
3.00
14 / 23
Length
6.64
16 / 23
Volume
38.77
15 / 23
Crew training
Crew count
4
9 / 23
Commander
121
Radioman
127
Gunner
133
Driver
133
Loader
133
Game mode abilities
Mad Games
Battle Coordinator
Accelerator
Uprising
Blood Trail
Gravity Force
Thruster
Gravitizing
Blood Trail