BlitzKit
Tankopedia
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Performance
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Session
Tier list
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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
T32
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
218mm
VIII
Advanced highlighting
Shooter:
T32
T32
Nation
U.S.A.
Class
Heavy
Tier
VIII
Type
Tech tree
Purchase price
2,610,000
Sale price
1,305,000
Research XP
100,000
Tech tree
193,910
5,437,500
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1.2K
III
M5 Stuart
700
6K
IV
M7
2.5K
85K
V
T1 Heavy
11K
400K
VI
M6
25K
885K
VII
T29
55K
1.5M
VIII
T32
100K
2.6M
IX
M103
169K
3.6M
Compare
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VIII
12K
VIII
24K
VII
VIII
15K
VII
IX
21K
IX
169K
VIII
VIII
18K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2240
13 / 59
Shell reload
8.30
10 / 57
Penetration
218
39 / 59
At 250m
207
Distance
m
Damage
310
36 / 59
Module damage
150
29 / 59
Caliber
105
32 / 59
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
945
40 / 59
Shell range
720
1 / 59
Shell capacity
43
37 / 59
Aim time
2.08
14 / 59
Dispersion at 100m
Dispersion still
0.371
43 / 59
Moving
+
0.195
24 / 59
Hull traversing
+
0.195
23 / 59
Turret traversing
+
0.120
18 / 59
Shooting
+
3.720
12 / 59
Gun damaged
x
2.0
1 / 59
Gun flexibility
Depression
10.0
2 / 59
Elevation
20.0
6 / 59
Rear depression
4.5
18 / 39
Rear elevation
20.0
3 / 39
Maneuverability
Speed
Speed forwards
35
31 / 59
Backwards
14
32 / 59
Engine power
880
24 / 59
Weight
57.2
31 / 59
Terrain coefficients
Terrain coefficient hard
91
29 / 59
Medium
67
43 / 59
Soft
43
50 / 59
Raw terrain coefficients
Raw terrain coefficient hard
1.10
29 / 59
Medium
1.50
43 / 59
Soft
2.30
50 / 59
Power to weight ratio
Power to weight ratio hard
14.0
24 / 59
Medium
10.3
34 / 59
Soft
6.7
46 / 59
Turret traverse speed
24.3
37 / 59
Hull traverse speed
Hull traverse hard
34.2
29 / 59
Medium
25.1
47 / 59
Soft
16.3
48 / 59
Hard
Hard
Medium
Medium
Soft
Soft
Effective
58.5°/s
Hull
Turret
Survivability
Health
1850
7 / 59
Fire chance
20
33 / 59
View range
280
8 / 59
280m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
12.65
24 / 59
Moving
5.25
25 / 59
Still
2.64
29 / 59
Moving
1.10
29 / 59
Caught on fire
1.94
26 / 59
Width
2.12
43 / 59
Height
2.38
4 / 59
Length
6.65
10 / 59
Volume
33.59
10 / 59
Crew training
Crew count
5
1 / 59
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Half-Life Discharge
Uranium Shield
Uprising
Dust Devil
Gravitizing
Dust Devil
T32
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
218mm
VIII
Advanced highlighting
Shooter:
T32
T32
Nation
U.S.A.
Class
Heavy
Tier
VIII
Type
Tech tree
Purchase price
2,610,000
Sale price
1,305,000
Research XP
100,000
Tech tree
193,910
5,437,500
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1.2K
III
M5 Stuart
700
6K
IV
M7
2.5K
85K
V
T1 Heavy
11K
400K
VI
M6
25K
885K
VII
T29
55K
1.5M
VIII
T32
100K
2.6M
IX
M103
169K
3.6M
Compare
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VIII
12K
VIII
24K
VII
VIII
15K
VII
IX
21K
IX
169K
VIII
VIII
18K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2240
13 / 59
Shell reload
8.30
10 / 57
Penetration
218
39 / 59
At 250m
207
Distance
m
Damage
310
36 / 59
Module damage
150
29 / 59
Caliber
105
32 / 59
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
945
40 / 59
Shell range
720
1 / 59
Shell capacity
43
37 / 59
Aim time
2.08
14 / 59
Dispersion at 100m
Dispersion still
0.371
43 / 59
Moving
+
0.195
24 / 59
Hull traversing
+
0.195
23 / 59
Turret traversing
+
0.120
18 / 59
Shooting
+
3.720
12 / 59
Gun damaged
x
2.0
1 / 59
Gun flexibility
Depression
10.0
2 / 59
Elevation
20.0
6 / 59
Rear depression
4.5
18 / 39
Rear elevation
20.0
3 / 39
Maneuverability
Speed
Speed forwards
35
31 / 59
Backwards
14
32 / 59
Engine power
880
24 / 59
Weight
57.2
31 / 59
Terrain coefficients
Terrain coefficient hard
91
29 / 59
Medium
67
43 / 59
Soft
43
50 / 59
Raw terrain coefficients
Raw terrain coefficient hard
1.10
29 / 59
Medium
1.50
43 / 59
Soft
2.30
50 / 59
Power to weight ratio
Power to weight ratio hard
14.0
24 / 59
Medium
10.3
34 / 59
Soft
6.7
46 / 59
Turret traverse speed
24.3
37 / 59
Hull traverse speed
Hull traverse hard
34.2
29 / 59
Medium
25.1
47 / 59
Soft
16.3
48 / 59
Hard
Hard
Medium
Medium
Soft
Soft
Effective
58.5°/s
Hull
Turret
Survivability
Health
1850
7 / 59
Fire chance
20
33 / 59
View range
280
8 / 59
280m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
12.65
24 / 59
Moving
5.25
25 / 59
Still
2.64
29 / 59
Moving
1.10
29 / 59
Caught on fire
1.94
26 / 59
Width
2.12
43 / 59
Height
2.38
4 / 59
Length
6.65
10 / 59
Volume
33.59
10 / 59
Crew training
Crew count
5
1 / 59
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Half-Life Discharge
Uranium Shield
Uprising
Dust Devil
Gravitizing
Dust Devil