BlitzKit
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
T37
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
135mm
VI
Advanced highlighting
Shooter:
T37
T37
Nation
U.S.A.
Class
Light
Tier
VI
Type
Tech tree
Purchase price
910,000
Sale price
455,000
Research XP
31,500
Tech tree
45,410
1,402,200
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1.2K
III
M5 Stuart
700
6K
IV
M7
2.5K
85K
V
M4 Sherman
11K
400K
VI
T37
32K
910K
VII
T71
55K
1.4M
Compare
Tier VI lights
Tier VI lights
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
VII
VII
9.5K
V
VI
5.3K
V
V
VI
6.1K
VI
5.5K
VI
6.4K
VII
55K
VI
6.2K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VI lights
Tier VI lights
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
1890
6 / 15
Shell reload
5.08
6 / 15
Penetration
135
8 / 15
At 250m
123
Distance
m
Damage
160
2 / 15
Module damage
105
1 / 15
Caliber
76
1 / 15
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
975
7 / 15
Shell range
720
1 / 15
Shell capacity
50
9 / 15
Aim time
1.66
4 / 15
Dispersion at 100m
Dispersion still
0.333
5 / 15
Moving
+
0.112
7 / 15
Hull traversing
+
0.112
7 / 15
Turret traversing
+
0.103
10 / 15
Shooting
+
3.720
3 / 15
Gun damaged
x
2.0
1 / 15
Gun flexibility
Depression
9.0
5 / 15
Elevation
20.0
5 / 15
Maneuverability
Speed
Speed forwards
66
3 / 15
Backwards
22
5 / 15
Engine power
550
8 / 15
Weight
23.1
10 / 15
Terrain coefficients
Terrain coefficient hard
125
3 / 15
Medium
111
2 / 15
Soft
67
5 / 15
Raw terrain coefficients
Raw terrain coefficient hard
0.80
3 / 15
Medium
0.90
2 / 15
Soft
1.50
5 / 15
Power to weight ratio
Power to weight ratio hard
29.8
10 / 15
Medium
26.5
10 / 15
Soft
15.9
11 / 15
Turret traverse speed
55.3
2 / 15
Hull traverse speed
Hull traverse hard
69.2
2 / 15
Medium
61.5
1 / 15
Soft
36.9
5 / 15
Hard
Hard
Medium
Medium
Soft
Soft
Effective
124.5°/s
Hull
Turret
Survivability
Health
900
1 / 15
Fire chance
20
5 / 15
View range
302
1 / 15
302m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
31.00
13 / 15
Moving
31.00
13 / 15
Still
7.25
14 / 15
Moving
7.25
14 / 15
Caught on fire
11.72
13 / 15
Width
1.74
8 / 15
Height
2.11
6 / 15
Length
5.56
13 / 15
Volume
20.39
7 / 15
Crew training
Crew count
4
9 / 15
Commander
121
Radioman
127
Gunner
133
Driver
133
Loader
133
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow
T37
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
135mm
VI
Advanced highlighting
Shooter:
T37
T37
Nation
U.S.A.
Class
Light
Tier
VI
Type
Tech tree
Purchase price
910,000
Sale price
455,000
Research XP
31,500
Tech tree
45,410
1,402,200
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1.2K
III
M5 Stuart
700
6K
IV
M7
2.5K
85K
V
M4 Sherman
11K
400K
VI
T37
32K
910K
VII
T71
55K
1.4M
Compare
Tier VI lights
Tier VI lights
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
VII
VII
9.5K
V
VI
5.3K
V
V
VI
6.1K
VI
5.5K
VI
6.4K
VII
55K
VI
6.2K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VI lights
Tier VI lights
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
1890
6 / 15
Shell reload
5.08
6 / 15
Penetration
135
8 / 15
At 250m
123
Distance
m
Damage
160
2 / 15
Module damage
105
1 / 15
Caliber
76
1 / 15
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
975
7 / 15
Shell range
720
1 / 15
Shell capacity
50
9 / 15
Aim time
1.66
4 / 15
Dispersion at 100m
Dispersion still
0.333
5 / 15
Moving
+
0.112
7 / 15
Hull traversing
+
0.112
7 / 15
Turret traversing
+
0.103
10 / 15
Shooting
+
3.720
3 / 15
Gun damaged
x
2.0
1 / 15
Gun flexibility
Depression
9.0
5 / 15
Elevation
20.0
5 / 15
Maneuverability
Speed
Speed forwards
66
3 / 15
Backwards
22
5 / 15
Engine power
550
8 / 15
Weight
23.1
10 / 15
Terrain coefficients
Terrain coefficient hard
125
3 / 15
Medium
111
2 / 15
Soft
67
5 / 15
Raw terrain coefficients
Raw terrain coefficient hard
0.80
3 / 15
Medium
0.90
2 / 15
Soft
1.50
5 / 15
Power to weight ratio
Power to weight ratio hard
29.8
10 / 15
Medium
26.5
10 / 15
Soft
15.9
11 / 15
Turret traverse speed
55.3
2 / 15
Hull traverse speed
Hull traverse hard
69.2
2 / 15
Medium
61.5
1 / 15
Soft
36.9
5 / 15
Hard
Hard
Medium
Medium
Soft
Soft
Effective
124.5°/s
Hull
Turret
Survivability
Health
900
1 / 15
Fire chance
20
5 / 15
View range
302
1 / 15
302m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
31.00
13 / 15
Moving
31.00
13 / 15
Still
7.25
14 / 15
Moving
7.25
14 / 15
Caught on fire
11.72
13 / 15
Width
1.74
8 / 15
Height
2.11
6 / 15
Length
5.56
13 / 15
Volume
20.39
7 / 15
Crew training
Crew count
4
9 / 15
Commander
121
Radioman
127
Gunner
133
Driver
133
Loader
133
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow