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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
T71
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
160mm
VI
Advanced highlighting
Shooter:
T71
T71
Nation
U.S.A.
Class
Light
Tier
VII
Type
Tech tree
Purchase price
1,400,000
Sale price
700,000
Research XP
54,500
Tech tree
99,910
2,802,200
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1.2K
III
M5 Stuart
700
6K
IV
M7
2.5K
85K
V
M4 Sherman
11K
400K
VI
T37
32K
910K
VII
T71
55K
1.4M
VIII
T69
118K
2.4M
Compare
Tier VII lights
Tier VII lights
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
V
VII
10K
VI
VII
8.3K
VII
VI
VI
6.5K
VIII
118K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
20s
65s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VII lights
Tier VII lights
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
2240
12 / 15
Shells
3
3 / 15
Shell reload
9.86
12 / 15
Intra-clip
1.50
4 / 5
Penetration
160
2 / 15
At 250m
151
Distance
m
Damage
160
9 / 15
Clipping potential
480
3 / 5
Module damage
105
8 / 15
Caliber
76
9 / 15
Normalization
2
Ricochet
70
Angle
25°
Normalization
2°
Effective angle
23°
Armor
109%
Shell velocity
1219
3 / 15
Shell range
720
1 / 15
Shell capacity
60
6 / 15
Aim time
1.84
7 / 15
Dispersion at 100m
Dispersion still
0.298
2 / 15
Moving
+
0.112
3 / 15
Hull traversing
+
0.112
3 / 15
Turret traversing
+
0.052
3 / 15
Shooting
+
3.255
4 / 15
Gun damaged
x
2.0
2 / 15
Gun flexibility
Depression
7.0
7 / 15
Elevation
20.0
1 / 15
Rear depression
5.0
2 / 8
Rear elevation
20.0
1 / 8
Maneuverability
Speed
Speed forwards
64
6 / 15
Backwards
23
6 / 15
Engine power
512
10 / 15
Weight
16.6
5 / 15
Terrain coefficients
Terrain coefficient hard
143
6 / 15
Medium
125
5 / 15
Soft
71
6 / 15
Raw terrain coefficients
Raw terrain coefficient hard
0.70
6 / 15
Medium
0.80
5 / 15
Soft
1.40
6 / 15
Power to weight ratio
Power to weight ratio hard
44.1
4 / 15
Medium
38.6
4 / 15
Soft
22.1
5 / 15
Turret traverse speed
52.8
13 / 15
Hull traverse speed
Hull traverse hard
74.3
6 / 15
Medium
65.0
4 / 15
Soft
37.2
6 / 15
Hard
Hard
Medium
Medium
Soft
Soft
Effective
127.1°/s
Hull
Turret
Survivability
Health
1100
4 / 15
Fire chance
15
8 / 15
View range
302
4 / 15
302m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
30.38
14 / 15
Moving
30.38
14 / 15
Still
7.11
12 / 15
Moving
7.11
12 / 15
Caught on fire
11.27
13 / 15
Width
1.18
2 / 15
Height
2.29
10 / 15
Length
4.56
5 / 15
Volume
12.28
2 / 15
Crew training
Crew count
3
12 / 15
Commander
121
Radioman, 4
127
Gunner
133
Loader
127
Driver
133
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow
Review videos
BlitzKit does not endorse any review videos.
T71
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
160mm
VI
Advanced highlighting
Shooter:
T71
T71
Nation
U.S.A.
Class
Light
Tier
VII
Type
Tech tree
Purchase price
1,400,000
Sale price
700,000
Research XP
54,500
Tech tree
99,910
2,802,200
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1.2K
III
M5 Stuart
700
6K
IV
M7
2.5K
85K
V
M4 Sherman
11K
400K
VI
T37
32K
910K
VII
T71
55K
1.4M
VIII
T69
118K
2.4M
Compare
Tier VII lights
Tier VII lights
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
V
VII
10K
VI
VII
8.3K
VII
VI
VI
6.5K
VIII
118K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
20s
65s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VII lights
Tier VII lights
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
2240
12 / 15
Shells
3
3 / 15
Shell reload
9.86
12 / 15
Intra-clip
1.50
4 / 5
Penetration
160
2 / 15
At 250m
151
Distance
m
Damage
160
9 / 15
Clipping potential
480
3 / 5
Module damage
105
8 / 15
Caliber
76
9 / 15
Normalization
2
Ricochet
70
Angle
25°
Normalization
2°
Effective angle
23°
Armor
109%
Shell velocity
1219
3 / 15
Shell range
720
1 / 15
Shell capacity
60
6 / 15
Aim time
1.84
7 / 15
Dispersion at 100m
Dispersion still
0.298
2 / 15
Moving
+
0.112
3 / 15
Hull traversing
+
0.112
3 / 15
Turret traversing
+
0.052
3 / 15
Shooting
+
3.255
4 / 15
Gun damaged
x
2.0
2 / 15
Gun flexibility
Depression
7.0
7 / 15
Elevation
20.0
1 / 15
Rear depression
5.0
2 / 8
Rear elevation
20.0
1 / 8
Maneuverability
Speed
Speed forwards
64
6 / 15
Backwards
23
6 / 15
Engine power
512
10 / 15
Weight
16.6
5 / 15
Terrain coefficients
Terrain coefficient hard
143
6 / 15
Medium
125
5 / 15
Soft
71
6 / 15
Raw terrain coefficients
Raw terrain coefficient hard
0.70
6 / 15
Medium
0.80
5 / 15
Soft
1.40
6 / 15
Power to weight ratio
Power to weight ratio hard
44.1
4 / 15
Medium
38.6
4 / 15
Soft
22.1
5 / 15
Turret traverse speed
52.8
13 / 15
Hull traverse speed
Hull traverse hard
74.3
6 / 15
Medium
65.0
4 / 15
Soft
37.2
6 / 15
Hard
Hard
Medium
Medium
Soft
Soft
Effective
127.1°/s
Hull
Turret
Survivability
Health
1100
4 / 15
Fire chance
15
8 / 15
View range
302
4 / 15
302m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
30.38
14 / 15
Moving
30.38
14 / 15
Still
7.11
12 / 15
Moving
7.11
12 / 15
Caught on fire
11.27
13 / 15
Width
1.18
2 / 15
Height
2.29
10 / 15
Length
4.56
5 / 15
Volume
12.28
2 / 15
Crew training
Crew count
3
12 / 15
Commander
121
Radioman, 4
127
Gunner
133
Loader
127
Driver
133
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow
Review videos
BlitzKit does not endorse any review videos.