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Tankopedia
Compare
Performance
Playlist
Mixer
Guess
Gallery
Session
Tier list
Embed
Tiger (P)
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
203mm
VIII
Nation
Germany
Class
Heavy
Tier
VII
Type
Tech tree
Purchase price
1,395,000
Sale price
697,500
Research XP
53,220
Tech tree
89,770
2,807,200
x1
x2
x3
x4
x5
x10
I
Pz. II
0
0
II
Pz. 35 (t)
500
1.2K
III
Pz. III
700
6K
IV
Pz. IV D
2.5K
85K
V
Pz. IV G
7.9K
400K
VI
VK 30.01 P
25K
920K
VII
Tiger (P)
53K
1.4M
VIII
Ferdinand
150K
2.6M
VIII
VK 45.02 A
90K
2.4M
VIII
VK 100.01 (P)
79K
2.5M
Compare
VII heavies
VII heavies
All tier VII
All tier VII
All tanks
All tanks
Modules
Stock
Upgrade
VI
VI
7.3K
VII
15K
VI
VII
8K
VIII
150K
VI
VII
13K
VIII
79K
VII
VIII
21K
VIII
90K
Equipment
Clear
Provisions
Clear
Equalizer
Beta
Equalize
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
15s
70s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
VII heavies
VII heavies
All tier VII
All tier VII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2360
10 / 40
Damage
220
30 / 40
Module damage
119
27 / 40
Penetration
203
1 / 40
Reload
5.59
5 / 39
0.00
0.00
Skip
Caliber
88
29 / 40
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1000
4 / 40
Shell range
720
1 / 40
Shell capacity
68
13 / 40
Aim time
2.63
30 / 40
Dispersion at 100m
Dispersion still
0.308
1 / 40
Moving
+
0.167
8 / 40
Hull traversing
+
0.167
8 / 40
Turret traversing
+
0.138
28 / 40
Shooting
+
3.720
8 / 40
Gun damaged
x
2.0
1 / 40
Gun flexibility
Depression
6.0
27 / 40
Elevation
17.0
24 / 40
Rear depression
3.0
13 / 23
Rear elevation
17.0
14 / 23
Max
17°
Min
-6°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
35
15 / 40
Backwards
14
10 / 40
Engine power
792
18 / 40
Weight
60.9
24 / 40
Terrain coefficients
Terrain coefficient hard
85
40 / 40
Medium
74
33 / 40
Soft
44
40 / 40
Raw terrain coefficients
Raw terrain coefficient hard
1.18
40 / 40
Medium
1.36
33 / 40
Soft
2.26
40 / 40
Power to weight ratio
Power to weight ratio hard
11.0
38 / 40
Medium
9.6
34 / 40
Soft
5.7
40 / 40
Turret traverse speed
30.4
20 / 40
Hull traverse speed
Hull traverse hard
38.7
29 / 40
Medium
33.5
15 / 40
Soft
20.1
34 / 40
Hard
Hard
Medium
Medium
Soft
Soft
Effective
69.1°/s
Hull
Turret
Survivability
Health
1500
14 / 40
Fire chance
20
20 / 40
View range
280
5 / 40
280m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
14.51
21 / 40
Moving
6.08
23 / 40
Still
3.26
21 / 40
Moving
1.37
23 / 40
Caught on fire
2.55
23 / 40
Width
2.29
35 / 40
Height
3.02
12 / 40
Length
6.54
14 / 40
Volume
45.28
23 / 40
Crew training
Crew count
5
1 / 40
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Toxic Stare
Damage Reflector
Uprising
Play Dead
Gravitizing
Play Dead
Tiger (P)
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
203mm
VIII
Nation
Germany
Class
Heavy
Tier
VII
Type
Tech tree
Purchase price
1,395,000
Sale price
697,500
Research XP
53,220
Tech tree
89,770
2,807,200
x1
x2
x3
x4
x5
x10
I
Pz. II
0
0
II
Pz. 35 (t)
500
1.2K
III
Pz. III
700
6K
IV
Pz. IV D
2.5K
85K
V
Pz. IV G
7.9K
400K
VI
VK 30.01 P
25K
920K
VII
Tiger (P)
53K
1.4M
VIII
Ferdinand
150K
2.6M
VIII
VK 45.02 A
90K
2.4M
VIII
VK 100.01 (P)
79K
2.5M
Compare
VII heavies
VII heavies
All tier VII
All tier VII
All tanks
All tanks
Modules
Stock
Upgrade
VI
VI
7.3K
VII
15K
VI
VII
8K
VIII
150K
VI
VII
13K
VIII
79K
VII
VIII
21K
VIII
90K
Equipment
Clear
Provisions
Clear
Equalizer
Beta
Equalize
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
15s
70s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
VII heavies
VII heavies
All tier VII
All tier VII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2360
10 / 40
Damage
220
30 / 40
Module damage
119
27 / 40
Penetration
203
1 / 40
Reload
5.59
5 / 39
0.00
0.00
Skip
Caliber
88
29 / 40
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1000
4 / 40
Shell range
720
1 / 40
Shell capacity
68
13 / 40
Aim time
2.63
30 / 40
Dispersion at 100m
Dispersion still
0.308
1 / 40
Moving
+
0.167
8 / 40
Hull traversing
+
0.167
8 / 40
Turret traversing
+
0.138
28 / 40
Shooting
+
3.720
8 / 40
Gun damaged
x
2.0
1 / 40
Gun flexibility
Depression
6.0
27 / 40
Elevation
17.0
24 / 40
Rear depression
3.0
13 / 23
Rear elevation
17.0
14 / 23
Max
17°
Min
-6°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
35
15 / 40
Backwards
14
10 / 40
Engine power
792
18 / 40
Weight
60.9
24 / 40
Terrain coefficients
Terrain coefficient hard
85
40 / 40
Medium
74
33 / 40
Soft
44
40 / 40
Raw terrain coefficients
Raw terrain coefficient hard
1.18
40 / 40
Medium
1.36
33 / 40
Soft
2.26
40 / 40
Power to weight ratio
Power to weight ratio hard
11.0
38 / 40
Medium
9.6
34 / 40
Soft
5.7
40 / 40
Turret traverse speed
30.4
20 / 40
Hull traverse speed
Hull traverse hard
38.7
29 / 40
Medium
33.5
15 / 40
Soft
20.1
34 / 40
Hard
Hard
Medium
Medium
Soft
Soft
Effective
69.1°/s
Hull
Turret
Survivability
Health
1500
14 / 40
Fire chance
20
20 / 40
View range
280
5 / 40
280m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
14.51
21 / 40
Moving
6.08
23 / 40
Still
3.26
21 / 40
Moving
1.37
23 / 40
Caught on fire
2.55
23 / 40
Width
2.29
35 / 40
Height
3.02
12 / 40
Length
6.54
14 / 40
Volume
45.28
23 / 40
Crew training
Crew count
5
1 / 40
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Toxic Stare
Damage Reflector
Uprising
Play Dead
Gravitizing
Play Dead