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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
VK 30.01 P
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
155mm
VII
Advanced highlighting
Shooter:
VK 30.01 P
VK 30.01 P
Nation
Germany
Class
Medium
Tier
VI
Type
Tech tree
Purchase price
920,000
Sale price
460,000
Research XP
25,000
Tech tree
36,550
1,412,200
x1
x2
x3
x4
x5
x10
I
Pz. II
0
0
II
Pz. 35 (t)
500
1.2K
III
Pz. III
700
6K
IV
Pz. IV D
2.5K
85K
V
Pz. IV G
7.9K
400K
VI
VK 30.01 P
25K
920K
VII
Tiger (P)
53K
1.4M
Compare
Tier VI mediums
Tier VI mediums
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
VI
VI
7.3K
VII
15K
V
VI
5.7K
VI
VI
8.7K
VI
5.4K
VII
53K
V
VII
11K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VI mediums
Tier VI mediums
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
1811
26 / 39
Shell reload
7.29
30 / 39
Penetration
155
5 / 39
At 250m
148
Distance
m
Damage
220
6 / 39
Module damage
119
6 / 39
Caliber
88
6 / 39
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
773
37 / 39
Shell range
720
2 / 39
Shell capacity
50
34 / 39
Aim time
2.08
20 / 39
Dispersion at 100m
Dispersion still
0.344
26 / 39
Moving
+
0.121
14 / 39
Hull traversing
+
0.121
13 / 39
Turret traversing
+
0.069
15 / 39
Shooting
+
3.720
7 / 39
Gun damaged
x
2.0
1 / 39
Gun flexibility
Depression
8.0
17 / 39
Elevation
15.0
36 / 39
Rear depression
4.0
9 / 17
Rear elevation
15.0
15 / 17
Maneuverability
Speed
Speed forwards
60
4 / 39
Backwards
20
2 / 39
Engine power
792
3 / 39
Weight
37.8
36 / 39
Terrain coefficients
Terrain coefficient hard
111
3 / 39
Medium
71
38 / 39
Soft
48
38 / 39
Raw terrain coefficients
Raw terrain coefficient hard
0.90
3 / 39
Medium
1.40
38 / 39
Soft
2.10
38 / 39
Power to weight ratio
Power to weight ratio hard
23.3
5 / 39
Medium
15.0
35 / 39
Soft
10.0
33 / 39
Turret traverse speed
34.0
37 / 39
Hull traverse speed
Hull traverse hard
66.4
3 / 39
Medium
42.7
32 / 39
Soft
28.5
37 / 39
Hard
Hard
Medium
Medium
Soft
Soft
Effective
100.4°/s
Hull
Turret
Survivability
Health
920
37 / 39
Fire chance
20
15 / 39
View range
274
10 / 39
274m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
20.54
39 / 39
Moving
12.75
39 / 39
Still
4.89
39 / 39
Moving
3.03
39 / 39
Caught on fire
5.16
39 / 39
Width
1.64
8 / 39
Height
3.04
29 / 39
Length
6.73
39 / 39
Volume
33.49
23 / 39
Crew training
Crew count
5
1 / 39
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Toxic Stare
Damage Reflector
Uprising
Time Jump
Gravity Force
Thruster
Gravitizing
Time Jump
VK 30.01 P
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
155mm
VII
Advanced highlighting
Shooter:
VK 30.01 P
VK 30.01 P
Nation
Germany
Class
Medium
Tier
VI
Type
Tech tree
Purchase price
920,000
Sale price
460,000
Research XP
25,000
Tech tree
36,550
1,412,200
x1
x2
x3
x4
x5
x10
I
Pz. II
0
0
II
Pz. 35 (t)
500
1.2K
III
Pz. III
700
6K
IV
Pz. IV D
2.5K
85K
V
Pz. IV G
7.9K
400K
VI
VK 30.01 P
25K
920K
VII
Tiger (P)
53K
1.4M
Compare
Tier VI mediums
Tier VI mediums
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
VI
VI
7.3K
VII
15K
V
VI
5.7K
VI
VI
8.7K
VI
5.4K
VII
53K
V
VII
11K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VI mediums
Tier VI mediums
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
1811
26 / 39
Shell reload
7.29
30 / 39
Penetration
155
5 / 39
At 250m
148
Distance
m
Damage
220
6 / 39
Module damage
119
6 / 39
Caliber
88
6 / 39
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
773
37 / 39
Shell range
720
2 / 39
Shell capacity
50
34 / 39
Aim time
2.08
20 / 39
Dispersion at 100m
Dispersion still
0.344
26 / 39
Moving
+
0.121
14 / 39
Hull traversing
+
0.121
13 / 39
Turret traversing
+
0.069
15 / 39
Shooting
+
3.720
7 / 39
Gun damaged
x
2.0
1 / 39
Gun flexibility
Depression
8.0
17 / 39
Elevation
15.0
36 / 39
Rear depression
4.0
9 / 17
Rear elevation
15.0
15 / 17
Maneuverability
Speed
Speed forwards
60
4 / 39
Backwards
20
2 / 39
Engine power
792
3 / 39
Weight
37.8
36 / 39
Terrain coefficients
Terrain coefficient hard
111
3 / 39
Medium
71
38 / 39
Soft
48
38 / 39
Raw terrain coefficients
Raw terrain coefficient hard
0.90
3 / 39
Medium
1.40
38 / 39
Soft
2.10
38 / 39
Power to weight ratio
Power to weight ratio hard
23.3
5 / 39
Medium
15.0
35 / 39
Soft
10.0
33 / 39
Turret traverse speed
34.0
37 / 39
Hull traverse speed
Hull traverse hard
66.4
3 / 39
Medium
42.7
32 / 39
Soft
28.5
37 / 39
Hard
Hard
Medium
Medium
Soft
Soft
Effective
100.4°/s
Hull
Turret
Survivability
Health
920
37 / 39
Fire chance
20
15 / 39
View range
274
10 / 39
274m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
20.54
39 / 39
Moving
12.75
39 / 39
Still
4.89
39 / 39
Moving
3.03
39 / 39
Caught on fire
5.16
39 / 39
Width
1.64
8 / 39
Height
3.04
29 / 39
Length
6.73
39 / 39
Volume
33.49
23 / 39
Crew training
Crew count
5
1 / 39
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Toxic Stare
Damage Reflector
Uprising
Time Jump
Gravity Force
Thruster
Gravitizing
Time Jump