WZ-132A

276mmPrimary0mm
184mmSpaced0mm
External
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227mm
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Shooter:

WZ-132A

Nation
chinaChina
Class
Light
TierIX
TypeTech tree
Purchase price
3,480,000CREDITS
Sale price
1,740,000CREDITS
Research XP
184,000xp

Tech tree

XP403,310
Silver8,722,200
x1
x2
x3
x4
x5
x10
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Modules

Equipment

Provisions

Consumables

Crew skills

Miscellaneous

Compare

Firepower

Gun type
Regular
DPM
2841
2 / 9
Shell reload
6.97
4 / 9
Penetration
227
5 / 9
At 250m
210
Distance
m
Damage
330
3 / 9
Module damage
135
5 / 9
Caliber
100
5 / 9
Normalization
5
Ricochet
70
Angle25°
Normalization
Effective angle20°
Armor106%
Shell velocity
1026
3 / 9
Shell range
720
1 / 9
Shell capacity
50
4 / 9
Aim time
1.27
1 / 9
Dispersion at 100m
Dispersion still
0.335
8 / 9
Moving
+0.130
8 / 9
Hull traversing
+0.130
8 / 9
Turret traversing
+0.095
3 / 9
Shooting
+3.720
3 / 9
Gun damaged
x 2.0
1 / 9
Gun flexibility
Depression
5.0
8 / 9
Elevation
18.0
5 / 9
Rear depression
3.0
4 / 4
Rear elevation
18.0
4 / 4

Maneuverability

Speed
Speed forwards
65
1 / 9
Backwards
20
5 / 9
Engine power
891
3 / 9
Weight
33.6
6 / 9
Terrain coefficients
Terrain coefficient hard
100
6 / 9
Medium
83
6 / 9
Soft
67
4 / 9
Raw terrain coefficients
Raw terrain coefficient hard
1.00
6 / 9
Medium
1.20
6 / 9
Soft
1.50
4 / 9
Power to weight ratio
Power to weight ratio hard
26.5
6 / 9
Medium
22.1
7 / 9
Soft
17.7
5 / 9
Turret traverse speed
46.2
6 / 9
Hull traverse speed
Hull traverse hard
66.1
6 / 9
Medium
55.1
7 / 9
Soft
44.1
4 / 9
Effective112.3°/s
Hull
Turret

Survivability

Health
1600
2 / 9
Fire chance
12
1 / 9
View range
305
5 / 9
305m
Camo
0%
Camouflage
Camouflage still
29.52
7 / 9
Moving
29.52
7 / 9
Still
6.64
5 / 9
Moving
6.64
5 / 9
Caught on fire
9.74
8 / 9
Width
2.37
7 / 9
Height
2.18
2 / 9
Length
5.38
6 / 9
Volume
27.82
4 / 9

Crew training

Crew count
4
2 / 9
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader
124

Game mode abilities

Mad Games
Armor RegeneratorArmor Regenerator
IrradiatorIrradiator
Uprising
Time JumpTime Jump
Gravity Force
ThrusterThruster
Gravitizing
Time JumpTime Jump