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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Ho-Ri
289mm
Primary
0mm
193mm
Spaced
0mm
External
Edit
Reset
310mm
Advanced highlighting
Shooter:
Ho-Ri
Ho-Ri
Pays
Japon
Classe
Chasseur de char
Rang
X
Type
Arbre technologique
Purchase price
6 100 000
Sale price
3 050 000
Research XP
271 000
Arbre technologique
586 760
14 897 200
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1,2 k
III
Chi-Ha
700
6 k
IV
Chi-He
2,5 k
85 k
V
Chi-Nu
7 k
400 k
VI
Chi-To
25 k
940 k
VII
Chi-To SPG
43 k
1,3 M
VIII
Ho-Ri T.I
77 k
2,6 M
IX
Ho-Ri T.II
160 k
3,5 M
X
Ho-Ri
271 k
6,1 M
Compare against
Tier X Chasseurs de char
Tier X Chasseurs de char
All of tier X
All of tier X
All tanks
All tanks
Modules
X
X
X
X
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
65s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier X Chasseurs de char
Tier X Chasseurs de char
All of tier X
All of tier X
All tanks
All tanks
Firepower
Gun type
Standard
DPM
3396
5 / 16
Shell reload
9.89
5 / 15
Penetration
310
1 / 16
At 250m
305
Distance
m
Dégâts
560
10 / 16
Module damage
203
6 / 16
Caliber
150
9 / 16
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
960
5 / 16
Shell range
720
1 / 16
Shell capacity
50
5 / 16
Aim time
2.04
7 / 16
Dispersion at 100m
Still
0.317
4 / 16
Moving
+
0.158
2 / 16
Hull traversing
+
0.093
1 / 16
Turret traversing
+
0.086
4 / 16
Shooting
+
3.720
3 / 16
Gun damaged
x
2.0
1 / 16
Gun flexibility
Depression
6.0
8 / 16
Elevation
14.0
12 / 16
Azimuth left
7.0
15 / 16
Azimuth right
7.0
15 / 16
Maneuverability
Speed
Forwards
45
5 / 16
Backwards
20
1 / 16
Engine power
935
8 / 16
Weight
60.0
10 / 16
Terrain coefficients
Hard
100
1 / 16
Moyen
71
8 / 16
Soft
50
5 / 16
Raw terrain coefficients
Hard
1.00
1 / 16
Moyen
1.40
8 / 16
Soft
2.00
5 / 16
Power to weight ratio
Hard
15.6
6 / 16
Moyen
11.1
8 / 16
Soft
7.8
7 / 16
Turret traverse speed
31.6
4 / 16
Hull traverse speed
Hard
38.3
8 / 16
Moyen
27.4
13 / 16
Soft
19.2
12 / 16
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
69.9°/s
Survivability
Health
1900
7 / 16
Fire chance
15
4 / 16
View range
264
7 / 16
264m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
30.87
4 / 16
Moving
15.39
4 / 16
Still
6.95
3 / 16
Moving
3.46
3 / 16
Caught on fire
2.47
11 / 16
Width
3.24
15 / 16
Height
2.88
3 / 16
Length
7.36
11 / 16
Volume
68.51
12 / 16
Crew training
Crew count
5
1 / 16
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader x2
124
Game mode abilities
Mad Games
Système de sabotage
Irradiateur
Résurrection
Trace de sang
Apesanteur
Propulseur
Gravitation
Trace de sang
Review videos
BlitzKit does not endorse any review videos.
Ho-Ri
289mm
Primary
0mm
193mm
Spaced
0mm
External
Edit
Reset
310mm
Advanced highlighting
Shooter:
Ho-Ri
Ho-Ri
Pays
Japon
Classe
Chasseur de char
Rang
X
Type
Arbre technologique
Purchase price
6 100 000
Sale price
3 050 000
Research XP
271 000
Arbre technologique
586 760
14 897 200
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1,2 k
III
Chi-Ha
700
6 k
IV
Chi-He
2,5 k
85 k
V
Chi-Nu
7 k
400 k
VI
Chi-To
25 k
940 k
VII
Chi-To SPG
43 k
1,3 M
VIII
Ho-Ri T.I
77 k
2,6 M
IX
Ho-Ri T.II
160 k
3,5 M
X
Ho-Ri
271 k
6,1 M
Compare against
Tier X Chasseurs de char
Tier X Chasseurs de char
All of tier X
All of tier X
All tanks
All tanks
Modules
X
X
X
X
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
65s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier X Chasseurs de char
Tier X Chasseurs de char
All of tier X
All of tier X
All tanks
All tanks
Firepower
Gun type
Standard
DPM
3396
5 / 16
Shell reload
9.89
5 / 15
Penetration
310
1 / 16
At 250m
305
Distance
m
Dégâts
560
10 / 16
Module damage
203
6 / 16
Caliber
150
9 / 16
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
960
5 / 16
Shell range
720
1 / 16
Shell capacity
50
5 / 16
Aim time
2.04
7 / 16
Dispersion at 100m
Still
0.317
4 / 16
Moving
+
0.158
2 / 16
Hull traversing
+
0.093
1 / 16
Turret traversing
+
0.086
4 / 16
Shooting
+
3.720
3 / 16
Gun damaged
x
2.0
1 / 16
Gun flexibility
Depression
6.0
8 / 16
Elevation
14.0
12 / 16
Azimuth left
7.0
15 / 16
Azimuth right
7.0
15 / 16
Maneuverability
Speed
Forwards
45
5 / 16
Backwards
20
1 / 16
Engine power
935
8 / 16
Weight
60.0
10 / 16
Terrain coefficients
Hard
100
1 / 16
Moyen
71
8 / 16
Soft
50
5 / 16
Raw terrain coefficients
Hard
1.00
1 / 16
Moyen
1.40
8 / 16
Soft
2.00
5 / 16
Power to weight ratio
Hard
15.6
6 / 16
Moyen
11.1
8 / 16
Soft
7.8
7 / 16
Turret traverse speed
31.6
4 / 16
Hull traverse speed
Hard
38.3
8 / 16
Moyen
27.4
13 / 16
Soft
19.2
12 / 16
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
69.9°/s
Survivability
Health
1900
7 / 16
Fire chance
15
4 / 16
View range
264
7 / 16
264m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
30.87
4 / 16
Moving
15.39
4 / 16
Still
6.95
3 / 16
Moving
3.46
3 / 16
Caught on fire
2.47
11 / 16
Width
3.24
15 / 16
Height
2.88
3 / 16
Length
7.36
11 / 16
Volume
68.51
12 / 16
Crew training
Crew count
5
1 / 16
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader x2
124
Game mode abilities
Mad Games
Système de sabotage
Irradiateur
Résurrection
Trace de sang
Apesanteur
Propulseur
Gravitation
Trace de sang
Review videos
BlitzKit does not endorse any review videos.