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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
AT 15
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
226mm
IX
Advanced highlighting
Shooter:
AT 15
AT 15
Nation
U.K.
Class
TD
Tier
VIII
Type
Tech tree
Purchase price
2,650,000
Sale price
1,325,000
Research XP
92,000
Tech tree
193,490
5,482,200
x1
x2
x3
x4
x5
x10
I
Cruiser II
0
0
II
Cruiser III
210
1.2K
III
Cruiser IV
700
6K
IV
Alecto
2.5K
85K
V
AT 2
7K
400K
VI
AT 8
25K
940K
VII
AT 7
66K
1.4M
VIII
AT 15
92K
2.7M
IX
Tortoise
161K
3.5M
Compare
Tier VIII TDs
Tier VIII TDs
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
V
V
1.8K
VIII
16K
VII
VIII
15K
VIII
VII
VIII
16K
IX
56K
VIII
19K
IX
161K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VIII TDs
Tier VIII TDs
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
3854
1 / 35
Shell reload
3.50
1 / 34
Penetration
226
32 / 35
At 250m
219
Distance
m
Damage
225
35 / 35
Module damage
120
33 / 35
Caliber
83
35 / 35
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1020
13 / 35
Shell range
720
1 / 35
Shell capacity
60
6 / 35
Aim time
2.08
18 / 35
Dispersion at 100m
Dispersion still
0.308
8 / 35
Moving
+
0.186
21 / 35
Hull traversing
+
0.186
21 / 35
Turret traversing
+
0.086
7 / 35
Shooting
+
3.255
9 / 35
Gun damaged
x
2.0
1 / 35
Gun flexibility
Depression
10.0
3 / 35
Elevation
10.0
33 / 35
Azimuth left
25.0
8 / 28
Azimuth right
25.0
8 / 28
Maneuverability
Speed
Speed forwards
20
33 / 35
Backwards
10
31 / 35
Engine power
715
17 / 35
Weight
60.1
30 / 35
Terrain coefficients
Terrain coefficient hard
77
34 / 35
Medium
67
29 / 35
Soft
48
24 / 35
Raw terrain coefficients
Raw terrain coefficient hard
1.30
34 / 35
Medium
1.50
29 / 35
Soft
2.10
24 / 35
Power to weight ratio
Power to weight ratio hard
9.1
35 / 35
Medium
7.9
32 / 35
Soft
5.7
35 / 35
Turret traverse speed
31.6
4 / 35
Hull traverse speed
Hull traverse hard
33.5
30 / 35
Medium
29.0
21 / 35
Soft
20.7
22 / 35
Hard
Hard
Medium
Medium
Soft
Soft
Effective
65.1°/s
Survivability
Health
1450
1 / 35
Fire chance
20
17 / 35
View range
264
20 / 35
264m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
26.13
29 / 35
Moving
13.00
32 / 35
Still
8.83
16 / 35
Moving
4.39
16 / 35
Caught on fire
8.20
27 / 35
Width
3.61
34 / 35
Height
3.60
32 / 35
Length
6.76
20 / 35
Volume
87.84
34 / 35
Crew training
Crew count
5
1 / 35
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader x2
124
Game mode abilities
Mad Games
Toxic Stare
Damage Reflector
Uprising
Hunter's Mark
Gravity Force
Thruster
Gravitizing
Hunter's Mark
AT 15
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
226mm
IX
Advanced highlighting
Shooter:
AT 15
AT 15
Nation
U.K.
Class
TD
Tier
VIII
Type
Tech tree
Purchase price
2,650,000
Sale price
1,325,000
Research XP
92,000
Tech tree
193,490
5,482,200
x1
x2
x3
x4
x5
x10
I
Cruiser II
0
0
II
Cruiser III
210
1.2K
III
Cruiser IV
700
6K
IV
Alecto
2.5K
85K
V
AT 2
7K
400K
VI
AT 8
25K
940K
VII
AT 7
66K
1.4M
VIII
AT 15
92K
2.7M
IX
Tortoise
161K
3.5M
Compare
Tier VIII TDs
Tier VIII TDs
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
V
V
1.8K
VIII
16K
VII
VIII
15K
VIII
VII
VIII
16K
IX
56K
VIII
19K
IX
161K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VIII TDs
Tier VIII TDs
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
3854
1 / 35
Shell reload
3.50
1 / 34
Penetration
226
32 / 35
At 250m
219
Distance
m
Damage
225
35 / 35
Module damage
120
33 / 35
Caliber
83
35 / 35
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1020
13 / 35
Shell range
720
1 / 35
Shell capacity
60
6 / 35
Aim time
2.08
18 / 35
Dispersion at 100m
Dispersion still
0.308
8 / 35
Moving
+
0.186
21 / 35
Hull traversing
+
0.186
21 / 35
Turret traversing
+
0.086
7 / 35
Shooting
+
3.255
9 / 35
Gun damaged
x
2.0
1 / 35
Gun flexibility
Depression
10.0
3 / 35
Elevation
10.0
33 / 35
Azimuth left
25.0
8 / 28
Azimuth right
25.0
8 / 28
Maneuverability
Speed
Speed forwards
20
33 / 35
Backwards
10
31 / 35
Engine power
715
17 / 35
Weight
60.1
30 / 35
Terrain coefficients
Terrain coefficient hard
77
34 / 35
Medium
67
29 / 35
Soft
48
24 / 35
Raw terrain coefficients
Raw terrain coefficient hard
1.30
34 / 35
Medium
1.50
29 / 35
Soft
2.10
24 / 35
Power to weight ratio
Power to weight ratio hard
9.1
35 / 35
Medium
7.9
32 / 35
Soft
5.7
35 / 35
Turret traverse speed
31.6
4 / 35
Hull traverse speed
Hull traverse hard
33.5
30 / 35
Medium
29.0
21 / 35
Soft
20.7
22 / 35
Hard
Hard
Medium
Medium
Soft
Soft
Effective
65.1°/s
Survivability
Health
1450
1 / 35
Fire chance
20
17 / 35
View range
264
20 / 35
264m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
26.13
29 / 35
Moving
13.00
32 / 35
Still
8.83
16 / 35
Moving
4.39
16 / 35
Caught on fire
8.20
27 / 35
Width
3.61
34 / 35
Height
3.60
32 / 35
Length
6.76
20 / 35
Volume
87.84
34 / 35
Crew training
Crew count
5
1 / 35
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader x2
124
Game mode abilities
Mad Games
Toxic Stare
Damage Reflector
Uprising
Hunter's Mark
Gravity Force
Thruster
Gravitizing
Hunter's Mark