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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
CC 1 Mk. 2
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
259mm
IX
Advanced highlighting
Shooter:
CC 1 Mk. 2
CC 1 Mk. 2
Nation
European Nation
Class
TD
Tier
IX
Type
Tech tree
Purchase price
3,480,000
Sale price
1,740,000
Research XP
193,000
Tech tree
412,910
8,722,200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1.2K
III
14TP
700
6K
IV
Lago
2.5K
85K
V
Semovente M41
8K
400K
VI
Bassotto
25K
920K
VII
SMV CC-56
66K
1.4M
VIII
SMV CC-64
118K
2.4M
IX
CC 1 Mk. 2
193K
3.5M
X
Minotauro
292K
6.5M
Compare
Tier IX TDs
Tier IX TDs
All of tier IX
All of tier IX
All tanks
All tanks
Modules
Stock
Upgrade
IX
IX
34K
IX
IX
27K
IX
IX
IX
33K
IX
68K
X
292K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier IX TDs
Tier IX TDs
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Auto reloader
DPM
2051
14 / 14
Effective at 60s
2831
1 / 1
Shells
3
1 / 14
Most optimal shell
3
Shell reloads
Shell 1
21.02
Shell 2
11.38
Shell 3
9.63
Intra-clip
3.53
2 / 2
Penetration
259
9 / 14
At 250m
249
Distance
m
Damage
450
10 / 14
Clipping potential
1350
1 / 2
Module damage
180
8 / 14
Caliber
127
10 / 14
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1000
5 / 14
Shell range
720
1 / 14
Shell capacity
54
4 / 14
Aim time
2.36
14 / 14
Dispersion at 100m
Dispersion still
0.342
8 / 14
Moving
+
0.232
9 / 14
Hull traversing
+
0.232
9 / 14
Turret traversing
+
0.086
3 / 14
Shooting
+
3.720
4 / 14
Gun damaged
x
2.0
1 / 14
Gun flexibility
Depression
13.5
1 / 14
Elevation
13.5
12 / 14
Azimuth left
45.0
1 / 10
Azimuth right
45.0
1 / 10
Maneuverability
Speed
Speed forwards
35
11 / 14
Backwards
12
7 / 14
Engine power
726
11 / 14
Weight
56.3
8 / 14
Terrain coefficients
Terrain coefficient hard
100
1 / 14
Medium
71
10 / 14
Soft
50
7 / 14
Raw terrain coefficients
Raw terrain coefficient hard
1.00
1 / 14
Medium
1.40
10 / 14
Soft
2.00
7 / 14
Power to weight ratio
Power to weight ratio hard
12.9
9 / 14
Medium
9.2
12 / 14
Soft
6.4
12 / 14
Turret traverse speed
17.6
14 / 14
Hull traverse speed
Hull traverse hard
25.8
14 / 14
Medium
18.5
14 / 14
Soft
12.9
13 / 14
Hard
Hard
Medium
Medium
Soft
Soft
Effective
43.4°/s
Survivability
Health
1800
1 / 14
Fire chance
12
1 / 14
View range
283
1 / 14
283m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
3.13
14 / 14
Moving
1.25
14 / 14
Still
0.70
14 / 14
Moving
0.28
14 / 14
Caught on fire
0.12
14 / 14
Width
2.55
9 / 14
Height
3.44
11 / 14
Length
7.32
11 / 14
Volume
64.09
9 / 14
Crew training
Crew count
5
1 / 14
Commander
121
Gunner
133
Driver
133
Radioman
133
Loader
133
Game mode abilities
Mad Games
Saboteur System
Irradiator
Uprising
Hunter's Mark
Gravity Force
Thruster
Gravitizing
Hunter's Mark
CC 1 Mk. 2
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
259mm
IX
Advanced highlighting
Shooter:
CC 1 Mk. 2
CC 1 Mk. 2
Nation
European Nation
Class
TD
Tier
IX
Type
Tech tree
Purchase price
3,480,000
Sale price
1,740,000
Research XP
193,000
Tech tree
412,910
8,722,200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1.2K
III
14TP
700
6K
IV
Lago
2.5K
85K
V
Semovente M41
8K
400K
VI
Bassotto
25K
920K
VII
SMV CC-56
66K
1.4M
VIII
SMV CC-64
118K
2.4M
IX
CC 1 Mk. 2
193K
3.5M
X
Minotauro
292K
6.5M
Compare
Tier IX TDs
Tier IX TDs
All of tier IX
All of tier IX
All tanks
All tanks
Modules
Stock
Upgrade
IX
IX
34K
IX
IX
27K
IX
IX
IX
33K
IX
68K
X
292K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier IX TDs
Tier IX TDs
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Auto reloader
DPM
2051
14 / 14
Effective at 60s
2831
1 / 1
Shells
3
1 / 14
Most optimal shell
3
Shell reloads
Shell 1
21.02
Shell 2
11.38
Shell 3
9.63
Intra-clip
3.53
2 / 2
Penetration
259
9 / 14
At 250m
249
Distance
m
Damage
450
10 / 14
Clipping potential
1350
1 / 2
Module damage
180
8 / 14
Caliber
127
10 / 14
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1000
5 / 14
Shell range
720
1 / 14
Shell capacity
54
4 / 14
Aim time
2.36
14 / 14
Dispersion at 100m
Dispersion still
0.342
8 / 14
Moving
+
0.232
9 / 14
Hull traversing
+
0.232
9 / 14
Turret traversing
+
0.086
3 / 14
Shooting
+
3.720
4 / 14
Gun damaged
x
2.0
1 / 14
Gun flexibility
Depression
13.5
1 / 14
Elevation
13.5
12 / 14
Azimuth left
45.0
1 / 10
Azimuth right
45.0
1 / 10
Maneuverability
Speed
Speed forwards
35
11 / 14
Backwards
12
7 / 14
Engine power
726
11 / 14
Weight
56.3
8 / 14
Terrain coefficients
Terrain coefficient hard
100
1 / 14
Medium
71
10 / 14
Soft
50
7 / 14
Raw terrain coefficients
Raw terrain coefficient hard
1.00
1 / 14
Medium
1.40
10 / 14
Soft
2.00
7 / 14
Power to weight ratio
Power to weight ratio hard
12.9
9 / 14
Medium
9.2
12 / 14
Soft
6.4
12 / 14
Turret traverse speed
17.6
14 / 14
Hull traverse speed
Hull traverse hard
25.8
14 / 14
Medium
18.5
14 / 14
Soft
12.9
13 / 14
Hard
Hard
Medium
Medium
Soft
Soft
Effective
43.4°/s
Survivability
Health
1800
1 / 14
Fire chance
12
1 / 14
View range
283
1 / 14
283m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
3.13
14 / 14
Moving
1.25
14 / 14
Still
0.70
14 / 14
Moving
0.28
14 / 14
Caught on fire
0.12
14 / 14
Width
2.55
9 / 14
Height
3.44
11 / 14
Length
7.32
11 / 14
Volume
64.09
9 / 14
Crew training
Crew count
5
1 / 14
Commander
121
Gunner
133
Driver
133
Radioman
133
Loader
133
Game mode abilities
Mad Games
Saboteur System
Irradiator
Uprising
Hunter's Mark
Gravity Force
Thruster
Gravitizing
Hunter's Mark