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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
CS-44
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
160mm
VII
Advanced highlighting
Shooter:
CS-44
CS-44
Nation
European Nation
Class
Medium
Tier
VII
Type
Tech tree
Purchase price
1,300,000
Sale price
650,000
Research XP
60,000
Tech tree
99,410
2,742,200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1.2K
III
14TP
700
6K
IV
Lago
2.5K
85K
V
DS PZInż
12K
450K
VI
B.U.G.I.
24K
900K
VII
CS-44
60K
1.3M
VIII
CS-53
120K
2.1M
Compare
Tier VII mediums
Tier VII mediums
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VII
10K
VII
VII
5K
VII
VII
VII
15K
VII
15K
VII
25K
VIII
120K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VII mediums
Tier VII mediums
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2107
23 / 30
Shell reload
8.26
25 / 29
Penetration
160
3 / 30
At 250m
158
Distance
m
Damage
290
2 / 30
Module damage
135
5 / 30
Caliber
100
5 / 30
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1000
2 / 30
Shell range
720
1 / 30
Shell capacity
60
12 / 30
Aim time
1.99
23 / 30
Dispersion at 100m
Dispersion still
0.335
14 / 30
Moving
+
0.121
10 / 30
Hull traversing
+
0.121
10 / 30
Turret traversing
+
0.069
7 / 30
Shooting
+
3.162
2 / 30
Gun damaged
x
2.0
1 / 30
Gun flexibility
Depression
7.0
17 / 30
Elevation
15.0
24 / 30
Maneuverability
Speed
Speed forwards
54
10 / 30
Backwards
20
3 / 30
Engine power
649
23 / 30
Weight
33.1
12 / 30
Terrain coefficients
Terrain coefficient hard
100
8 / 30
Medium
83
18 / 30
Soft
67
11 / 30
Raw terrain coefficients
Raw terrain coefficient hard
1.00
8 / 30
Medium
1.20
18 / 30
Soft
1.50
11 / 30
Power to weight ratio
Power to weight ratio hard
19.6
20 / 30
Medium
16.4
21 / 30
Soft
13.1
20 / 30
Turret traverse speed
43.7
28 / 30
Hull traverse speed
Hull traverse hard
62.1
13 / 30
Medium
51.7
16 / 30
Soft
41.4
12 / 30
Hard
Hard
Medium
Medium
Soft
Soft
Effective
105.8°/s
Hull
Turret
Survivability
Health
1300
1 / 30
Fire chance
15
6 / 30
View range
285
10 / 30
285m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
29.77
20 / 30
Moving
18.56
20 / 30
Still
6.91
20 / 30
Moving
4.31
20 / 30
Caught on fire
8.72
23 / 30
Width
2.17
24 / 30
Height
2.99
17 / 30
Length
6.29
23 / 30
Volume
40.75
25 / 30
Crew training
Crew count
4
15 / 30
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader
124
Game mode abilities
Mad Games
Saboteur System
Accelerator
Uprising
Time Jump
Gravity Force
Thruster
Gravitizing
Time Jump
CS-44
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
160mm
VII
Advanced highlighting
Shooter:
CS-44
CS-44
Nation
European Nation
Class
Medium
Tier
VII
Type
Tech tree
Purchase price
1,300,000
Sale price
650,000
Research XP
60,000
Tech tree
99,410
2,742,200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1.2K
III
14TP
700
6K
IV
Lago
2.5K
85K
V
DS PZInż
12K
450K
VI
B.U.G.I.
24K
900K
VII
CS-44
60K
1.3M
VIII
CS-53
120K
2.1M
Compare
Tier VII mediums
Tier VII mediums
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VII
10K
VII
VII
5K
VII
VII
VII
15K
VII
15K
VII
25K
VIII
120K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VII mediums
Tier VII mediums
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2107
23 / 30
Shell reload
8.26
25 / 29
Penetration
160
3 / 30
At 250m
158
Distance
m
Damage
290
2 / 30
Module damage
135
5 / 30
Caliber
100
5 / 30
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1000
2 / 30
Shell range
720
1 / 30
Shell capacity
60
12 / 30
Aim time
1.99
23 / 30
Dispersion at 100m
Dispersion still
0.335
14 / 30
Moving
+
0.121
10 / 30
Hull traversing
+
0.121
10 / 30
Turret traversing
+
0.069
7 / 30
Shooting
+
3.162
2 / 30
Gun damaged
x
2.0
1 / 30
Gun flexibility
Depression
7.0
17 / 30
Elevation
15.0
24 / 30
Maneuverability
Speed
Speed forwards
54
10 / 30
Backwards
20
3 / 30
Engine power
649
23 / 30
Weight
33.1
12 / 30
Terrain coefficients
Terrain coefficient hard
100
8 / 30
Medium
83
18 / 30
Soft
67
11 / 30
Raw terrain coefficients
Raw terrain coefficient hard
1.00
8 / 30
Medium
1.20
18 / 30
Soft
1.50
11 / 30
Power to weight ratio
Power to weight ratio hard
19.6
20 / 30
Medium
16.4
21 / 30
Soft
13.1
20 / 30
Turret traverse speed
43.7
28 / 30
Hull traverse speed
Hull traverse hard
62.1
13 / 30
Medium
51.7
16 / 30
Soft
41.4
12 / 30
Hard
Hard
Medium
Medium
Soft
Soft
Effective
105.8°/s
Hull
Turret
Survivability
Health
1300
1 / 30
Fire chance
15
6 / 30
View range
285
10 / 30
285m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
29.77
20 / 30
Moving
18.56
20 / 30
Still
6.91
20 / 30
Moving
4.31
20 / 30
Caught on fire
8.72
23 / 30
Width
2.17
24 / 30
Height
2.99
17 / 30
Length
6.29
23 / 30
Volume
40.75
25 / 30
Crew training
Crew count
4
15 / 30
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader
124
Game mode abilities
Mad Games
Saboteur System
Accelerator
Uprising
Time Jump
Gravity Force
Thruster
Gravitizing
Time Jump