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Tankopedia
Compare
Performance
Playlist
Mixer
Guess
Gallery
Session
Tier list
Embed
Emil II
277mm
Primary
0mm
185mm
Spaced
0mm
External
Edit
Reset
248mm
X
Nation
European Nation
Class
Heavy
Tier
IX
Type
Tech tree
Purchase price
3,600,000
Sale price
1,800,000
Research XP
161,950
Tech tree
338,610
8,924,700
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1.2K
III
14TP
700
6K
IV
Lago
2.5K
85K
V
Strv m/42
8K
400K
VI
Strv 74
24K
931K
VII
Leo
54K
1.4M
VIII
Emil I
87K
2.6M
IX
Emil II
162K
3.6M
X
Kranvagn
213K
6.1M
Compare
IX heavies
IX heavies
All tier IX
All tier IX
All tanks
All tanks
Modules
Stock
Upgrade
IX
IX
25K
VIII
IX
28K
VIII
IX
X
35K
X
213K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
15s
65s
20s
55s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
IX heavies
IX heavies
All tier IX
All tier IX
All tanks
All tanks
Firepower
Gun type
Auto reloader
DPM
2232
28 / 40
Damage
400
26 / 40
Clipping potential
1200
2 / 12
Module damage
165
15 / 40
Penetration
248
19 / 40
Effective at 60s
2382
1 / 4
Shells
3
3 / 40
Most optimal shell
1
Reloads
Shell 1
10.75
Shell 2
9.41
Shell 3
9.41
Intra-clip
3.53
5 / 12
0.00
0.00
Skip
Caliber
120
23 / 40
Normalization
2
Ricochet
70
Angle
25°
Normalization
2°
Effective angle
23°
Armor
109%
Shell velocity
1120
6 / 40
Shell range
720
1 / 40
Shell capacity
48
19 / 40
Aim time
2.19
18 / 40
Dispersion at 100m
Dispersion still
0.333
11 / 40
Moving
+
0.167
7 / 40
Hull traversing
+
0.167
8 / 40
Turret traversing
+
0.138
26 / 40
Shooting
+
3.720
9 / 40
Gun damaged
x
2.0
1 / 40
Gun flexibility
Depression
9.0
6 / 40
Elevation
10.0
37 / 40
Rear depression
6.0
4 / 27
Rear elevation
10.0
25 / 27
Max
10°
Min
-9°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
30
37 / 40
Backwards
20
1 / 40
Engine power
495
40 / 40
Weight
36.6
1 / 40
Terrain coefficients
Terrain coefficient hard
104
23 / 40
Medium
88
12 / 40
Soft
67
6 / 40
Raw terrain coefficients
Raw terrain coefficient hard
0.96
23 / 40
Medium
1.14
12 / 40
Soft
1.49
6 / 40
Power to weight ratio
Power to weight ratio hard
14.0
31 / 40
Medium
11.9
25 / 40
Soft
9.1
23 / 40
Turret traverse speed
20.1
34 / 40
Hull traverse speed
Hull traverse hard
37.0
25 / 40
Medium
31.3
24 / 40
Soft
23.9
18 / 40
Hard
Hard
Medium
Medium
Soft
Soft
Effective
57.1°/s
Hull
Turret
Survivability
Health
2100
14 / 40
Fire chance
15
18 / 40
View range
289
1 / 40
289m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
13.02
21 / 40
Moving
5.36
21 / 40
Still
2.93
15 / 40
Moving
1.21
16 / 40
Caught on fire
2.06
24 / 40
Width
1.51
2 / 40
Height
2.31
2 / 40
Length
6.78
13 / 40
Volume
23.60
3 / 40
Crew training
Crew count
3
37 / 40
Commander
121
Radioman, 4
127
Driver
133
Gunner
133
Loader
127
Game mode abilities
Mad Games
Armor Regenerator
Half-Life Discharge
Uprising
Play Dead
Gravitizing
Play Dead
Review videos
Emil II
277mm
Primary
0mm
185mm
Spaced
0mm
External
Edit
Reset
248mm
X
Nation
European Nation
Class
Heavy
Tier
IX
Type
Tech tree
Purchase price
3,600,000
Sale price
1,800,000
Research XP
161,950
Tech tree
338,610
8,924,700
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1.2K
III
14TP
700
6K
IV
Lago
2.5K
85K
V
Strv m/42
8K
400K
VI
Strv 74
24K
931K
VII
Leo
54K
1.4M
VIII
Emil I
87K
2.6M
IX
Emil II
162K
3.6M
X
Kranvagn
213K
6.1M
Compare
IX heavies
IX heavies
All tier IX
All tier IX
All tanks
All tanks
Modules
Stock
Upgrade
IX
IX
25K
VIII
IX
28K
VIII
IX
X
35K
X
213K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
15s
65s
20s
55s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
IX heavies
IX heavies
All tier IX
All tier IX
All tanks
All tanks
Firepower
Gun type
Auto reloader
DPM
2232
28 / 40
Damage
400
26 / 40
Clipping potential
1200
2 / 12
Module damage
165
15 / 40
Penetration
248
19 / 40
Effective at 60s
2382
1 / 4
Shells
3
3 / 40
Most optimal shell
1
Reloads
Shell 1
10.75
Shell 2
9.41
Shell 3
9.41
Intra-clip
3.53
5 / 12
0.00
0.00
Skip
Caliber
120
23 / 40
Normalization
2
Ricochet
70
Angle
25°
Normalization
2°
Effective angle
23°
Armor
109%
Shell velocity
1120
6 / 40
Shell range
720
1 / 40
Shell capacity
48
19 / 40
Aim time
2.19
18 / 40
Dispersion at 100m
Dispersion still
0.333
11 / 40
Moving
+
0.167
7 / 40
Hull traversing
+
0.167
8 / 40
Turret traversing
+
0.138
26 / 40
Shooting
+
3.720
9 / 40
Gun damaged
x
2.0
1 / 40
Gun flexibility
Depression
9.0
6 / 40
Elevation
10.0
37 / 40
Rear depression
6.0
4 / 27
Rear elevation
10.0
25 / 27
Max
10°
Min
-9°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
30
37 / 40
Backwards
20
1 / 40
Engine power
495
40 / 40
Weight
36.6
1 / 40
Terrain coefficients
Terrain coefficient hard
104
23 / 40
Medium
88
12 / 40
Soft
67
6 / 40
Raw terrain coefficients
Raw terrain coefficient hard
0.96
23 / 40
Medium
1.14
12 / 40
Soft
1.49
6 / 40
Power to weight ratio
Power to weight ratio hard
14.0
31 / 40
Medium
11.9
25 / 40
Soft
9.1
23 / 40
Turret traverse speed
20.1
34 / 40
Hull traverse speed
Hull traverse hard
37.0
25 / 40
Medium
31.3
24 / 40
Soft
23.9
18 / 40
Hard
Hard
Medium
Medium
Soft
Soft
Effective
57.1°/s
Hull
Turret
Survivability
Health
2100
14 / 40
Fire chance
15
18 / 40
View range
289
1 / 40
289m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
13.02
21 / 40
Moving
5.36
21 / 40
Still
2.93
15 / 40
Moving
1.21
16 / 40
Caught on fire
2.06
24 / 40
Width
1.51
2 / 40
Height
2.31
2 / 40
Length
6.78
13 / 40
Volume
23.60
3 / 40
Crew training
Crew count
3
37 / 40
Commander
121
Radioman, 4
127
Driver
133
Gunner
133
Loader
127
Game mode abilities
Mad Games
Armor Regenerator
Half-Life Discharge
Uprising
Play Dead
Gravitizing
Play Dead
Review videos