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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
M-III-Yoh
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
225mm
VIII
Advanced highlighting
Shooter:
M-III-Yoh
M-III-Yoh
Nation
U.S.A.
Class
Heavy
Tier
VIII
Type
Tech tree
Purchase price
2,610,000
Sale price
1,305,000
Research XP
112,000
Tech tree
217,610
5,437,500
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1.2K
III
M5 Stuart
700
6K
IV
M7
2.5K
85K
V
T1 Heavy
11K
400K
VI
M6
25K
885K
VII
M-VII-Yoh
67K
1.5M
VIII
M-III-Yoh
112K
2.6M
IX
M-V-Yoh
172K
3.6M
Compare
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VII
16K
VIII
24K
VII
VIII
15K
VII
VIII
19K
VIII
VIII
25K
IX
172K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
20s
55s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
2180
20 / 59
Shells
3
2 / 59
Shell reload
20.14
52 / 57
Intra-clip
2.73
3 / 13
Penetration
225
16 / 59
At 250m
212
Distance
m
Damage
310
36 / 59
Clipping potential
930
5 / 13
Module damage
150
29 / 59
Caliber
105
32 / 59
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1000
24 / 59
Shell range
720
1 / 59
Shell capacity
60
10 / 59
Aim time
2.01
11 / 59
Dispersion at 100m
Dispersion still
0.315
8 / 59
Moving
+
0.195
24 / 59
Hull traversing
+
0.195
23 / 59
Turret traversing
+
0.103
8 / 59
Shooting
+
3.720
12 / 59
Gun damaged
x
2.0
1 / 59
Gun flexibility
Depression
8.0
24 / 59
Elevation
18.0
26 / 59
Maneuverability
Speed
Speed forwards
35
31 / 59
Backwards
16
12 / 59
Engine power
1001
12 / 59
Weight
64.1
41 / 59
Terrain coefficients
Terrain coefficient hard
91
29 / 59
Medium
67
43 / 59
Soft
43
50 / 59
Raw terrain coefficients
Raw terrain coefficient hard
1.10
29 / 59
Medium
1.50
43 / 59
Soft
2.30
50 / 59
Power to weight ratio
Power to weight ratio hard
14.2
19 / 59
Medium
10.4
30 / 59
Soft
6.8
39 / 59
Turret traverse speed
31.4
14 / 59
Hull traverse speed
Hull traverse hard
38.8
13 / 59
Medium
28.4
22 / 59
Soft
18.5
38 / 59
Hard
Hard
Medium
Medium
Soft
Soft
Effective
70.2°/s
Hull
Turret
Survivability
Health
1700
52 / 59
Fire chance
20
33 / 59
View range
277
24 / 59
277m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
10.04
35 / 59
Moving
4.22
35 / 59
Still
2.26
35 / 59
Moving
0.95
36 / 59
Caught on fire
1.23
39 / 59
Width
1.68
9 / 59
Height
2.72
9 / 59
Length
6.60
7 / 59
Volume
30.16
5 / 59
Crew training
Crew count
4
20 / 59
Commander
121
Gunner
133
Driver
133
Loader
133
Game mode abilities
Mad Games
Armor Regenerator
Half-Life Discharge
Uprising
Dust Devil
Gravitizing
Dust Devil
M-III-Yoh
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
225mm
VIII
Advanced highlighting
Shooter:
M-III-Yoh
M-III-Yoh
Nation
U.S.A.
Class
Heavy
Tier
VIII
Type
Tech tree
Purchase price
2,610,000
Sale price
1,305,000
Research XP
112,000
Tech tree
217,610
5,437,500
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1.2K
III
M5 Stuart
700
6K
IV
M7
2.5K
85K
V
T1 Heavy
11K
400K
VI
M6
25K
885K
VII
M-VII-Yoh
67K
1.5M
VIII
M-III-Yoh
112K
2.6M
IX
M-V-Yoh
172K
3.6M
Compare
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VII
16K
VIII
24K
VII
VIII
15K
VII
VIII
19K
VIII
VIII
25K
IX
172K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
20s
55s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
2180
20 / 59
Shells
3
2 / 59
Shell reload
20.14
52 / 57
Intra-clip
2.73
3 / 13
Penetration
225
16 / 59
At 250m
212
Distance
m
Damage
310
36 / 59
Clipping potential
930
5 / 13
Module damage
150
29 / 59
Caliber
105
32 / 59
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1000
24 / 59
Shell range
720
1 / 59
Shell capacity
60
10 / 59
Aim time
2.01
11 / 59
Dispersion at 100m
Dispersion still
0.315
8 / 59
Moving
+
0.195
24 / 59
Hull traversing
+
0.195
23 / 59
Turret traversing
+
0.103
8 / 59
Shooting
+
3.720
12 / 59
Gun damaged
x
2.0
1 / 59
Gun flexibility
Depression
8.0
24 / 59
Elevation
18.0
26 / 59
Maneuverability
Speed
Speed forwards
35
31 / 59
Backwards
16
12 / 59
Engine power
1001
12 / 59
Weight
64.1
41 / 59
Terrain coefficients
Terrain coefficient hard
91
29 / 59
Medium
67
43 / 59
Soft
43
50 / 59
Raw terrain coefficients
Raw terrain coefficient hard
1.10
29 / 59
Medium
1.50
43 / 59
Soft
2.30
50 / 59
Power to weight ratio
Power to weight ratio hard
14.2
19 / 59
Medium
10.4
30 / 59
Soft
6.8
39 / 59
Turret traverse speed
31.4
14 / 59
Hull traverse speed
Hull traverse hard
38.8
13 / 59
Medium
28.4
22 / 59
Soft
18.5
38 / 59
Hard
Hard
Medium
Medium
Soft
Soft
Effective
70.2°/s
Hull
Turret
Survivability
Health
1700
52 / 59
Fire chance
20
33 / 59
View range
277
24 / 59
277m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
10.04
35 / 59
Moving
4.22
35 / 59
Still
2.26
35 / 59
Moving
0.95
36 / 59
Caught on fire
1.23
39 / 59
Width
1.68
9 / 59
Height
2.72
9 / 59
Length
6.60
7 / 59
Volume
30.16
5 / 59
Crew training
Crew count
4
20 / 59
Commander
121
Gunner
133
Driver
133
Loader
133
Game mode abilities
Mad Games
Armor Regenerator
Half-Life Discharge
Uprising
Dust Devil
Gravitizing
Dust Devil