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Tankopedia
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Performance
Gallery
Session
Tier list
Embed
Škoda T 25
173mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
132mm
VI
Advanced highlighting
Shooter:
Škoda T 25
Škoda T 25
Nation
European Nation
Class
Medium
Tier
VI
Type
Tech tree
Purchase price
920,000
Sale price
460,000
Research XP
24,500
Tech tree
35,910
1,412,200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1.2K
III
14TP
700
6K
IV
Lago
2.5K
85K
V
Strv m/42
8K
400K
VI
Škoda T 25
25K
920K
VII
T-34/100
54K
1.4M
Compare
Tier VI mediums
Tier VI mediums
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
V
VI
6.1K
V
VI
5.3K
V
VI
VI
5.4K
VI
13K
VII
54K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VI mediums
Tier VI mediums
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
1752
31 / 36
Shells
3
1 / 36
Shell reload
13.44
34 / 36
Intra-clip
1.50
2 / 4
Penetration
132
24 / 36
At 250m
126
Distance
m
Damage
160
12 / 36
Clipping potential
480
1 / 4
Module damage
100
22 / 36
Caliber
75
19 / 36
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
900
12 / 36
Shell range
720
1 / 36
Shell capacity
60
23 / 36
Aim time
2.19
35 / 36
Dispersion at 100m
Dispersion still
0.333
18 / 36
Moving
+
0.121
12 / 36
Hull traversing
+
0.121
12 / 36
Turret traversing
+
0.069
14 / 36
Shooting
+
3.720
6 / 36
Gun damaged
x
2.0
1 / 36
Gun flexibility
Depression
10.0
5 / 36
Elevation
20.0
10 / 36
Rear depression
7.0
2 / 16
Rear elevation
20.0
4 / 16
Maneuverability
Speed
Speed forwards
60
4 / 36
Backwards
20
2 / 36
Engine power
440
32 / 36
Weight
22.9
4 / 36
Terrain coefficients
Terrain coefficient hard
100
18 / 36
Medium
91
12 / 36
Soft
71
6 / 36
Raw terrain coefficients
Raw terrain coefficient hard
1.00
18 / 36
Medium
1.10
12 / 36
Soft
1.40
6 / 36
Power to weight ratio
Power to weight ratio hard
19.2
21 / 36
Medium
17.5
15 / 36
Soft
13.7
17 / 36
Turret traverse speed
45.2
23 / 36
Hull traverse speed
Hull traverse hard
60.1
11 / 36
Medium
54.7
6 / 36
Soft
42.9
4 / 36
Hard
Hard
Medium
Medium
Soft
Soft
Effective
105.3°/s
Hull
Turret
Survivability
Health
930
25 / 36
Fire chance
20
13 / 36
View range
283
5 / 36
283m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
24.23
30 / 36
Moving
15.10
31 / 36
Still
6.30
28 / 36
Moving
3.92
28 / 36
Caught on fire
7.17
30 / 36
Width
1.95
20 / 36
Height
2.75
21 / 36
Length
6.00
21 / 36
Volume
32.17
19 / 36
Crew training
Crew count
4
25 / 36
Commander
121
Loader
127
Gunner
133
Driver
133
Radioman
133
Game mode abilities
Mad Games
Saboteur System
Accelerator
Uprising
Time Jump
Gravity Force
Thruster
Gravitizing
Time Jump
Škoda T 25
173mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
132mm
VI
Advanced highlighting
Shooter:
Škoda T 25
Škoda T 25
Nation
European Nation
Class
Medium
Tier
VI
Type
Tech tree
Purchase price
920,000
Sale price
460,000
Research XP
24,500
Tech tree
35,910
1,412,200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1.2K
III
14TP
700
6K
IV
Lago
2.5K
85K
V
Strv m/42
8K
400K
VI
Škoda T 25
25K
920K
VII
T-34/100
54K
1.4M
Compare
Tier VI mediums
Tier VI mediums
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
V
VI
6.1K
V
VI
5.3K
V
VI
VI
5.4K
VI
13K
VII
54K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VI mediums
Tier VI mediums
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
1752
31 / 36
Shells
3
1 / 36
Shell reload
13.44
34 / 36
Intra-clip
1.50
2 / 4
Penetration
132
24 / 36
At 250m
126
Distance
m
Damage
160
12 / 36
Clipping potential
480
1 / 4
Module damage
100
22 / 36
Caliber
75
19 / 36
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
900
12 / 36
Shell range
720
1 / 36
Shell capacity
60
23 / 36
Aim time
2.19
35 / 36
Dispersion at 100m
Dispersion still
0.333
18 / 36
Moving
+
0.121
12 / 36
Hull traversing
+
0.121
12 / 36
Turret traversing
+
0.069
14 / 36
Shooting
+
3.720
6 / 36
Gun damaged
x
2.0
1 / 36
Gun flexibility
Depression
10.0
5 / 36
Elevation
20.0
10 / 36
Rear depression
7.0
2 / 16
Rear elevation
20.0
4 / 16
Maneuverability
Speed
Speed forwards
60
4 / 36
Backwards
20
2 / 36
Engine power
440
32 / 36
Weight
22.9
4 / 36
Terrain coefficients
Terrain coefficient hard
100
18 / 36
Medium
91
12 / 36
Soft
71
6 / 36
Raw terrain coefficients
Raw terrain coefficient hard
1.00
18 / 36
Medium
1.10
12 / 36
Soft
1.40
6 / 36
Power to weight ratio
Power to weight ratio hard
19.2
21 / 36
Medium
17.5
15 / 36
Soft
13.7
17 / 36
Turret traverse speed
45.2
23 / 36
Hull traverse speed
Hull traverse hard
60.1
11 / 36
Medium
54.7
6 / 36
Soft
42.9
4 / 36
Hard
Hard
Medium
Medium
Soft
Soft
Effective
105.3°/s
Hull
Turret
Survivability
Health
930
25 / 36
Fire chance
20
13 / 36
View range
283
5 / 36
283m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
24.23
30 / 36
Moving
15.10
31 / 36
Still
6.30
28 / 36
Moving
3.92
28 / 36
Caught on fire
7.17
30 / 36
Width
1.95
20 / 36
Height
2.75
21 / 36
Length
6.00
21 / 36
Volume
32.17
19 / 36
Crew training
Crew count
4
25 / 36
Commander
121
Loader
127
Gunner
133
Driver
133
Radioman
133
Game mode abilities
Mad Games
Saboteur System
Accelerator
Uprising
Time Jump
Gravity Force
Thruster
Gravitizing
Time Jump