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Tankopedia
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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
T-34/100
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
175mm
VIII
Advanced highlighting
Shooter:
T-34/100
T-34/100
Nation
European Nation
Class
Medium
Tier
VII
Type
Tech tree
Purchase price
1,420,000
Sale price
710,000
Research XP
53,650
Tech tree
89,560
2,832,200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1.2K
III
14TP
700
6K
IV
Lago
2.5K
85K
V
Strv m/42
8K
400K
VI
Škoda T 25
25K
920K
VII
T-34/100
54K
1.4M
VIII
TVP VTU
87K
2.4M
Compare
Tier VII mediums
Tier VII mediums
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
VI
VIII
22K
VI
VII
8.6K
VI
VI
VII
11K
VIII
17K
VIII
87K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VII mediums
Tier VII mediums
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2100
24 / 30
Shell reload
8.00
21 / 29
Penetration
175
2 / 30
At 250m
165
Distance
m
Damage
280
6 / 30
Module damage
135
5 / 30
Caliber
100
5 / 30
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
925
14 / 30
Shell range
720
1 / 30
Shell capacity
30
30 / 30
Aim time
2.08
25 / 30
Dispersion at 100m
Dispersion still
0.380
26 / 30
Moving
+
0.130
15 / 30
Hull traversing
+
0.130
15 / 30
Turret traversing
+
0.086
19 / 30
Shooting
+
3.720
7 / 30
Gun damaged
x
2.0
1 / 30
Gun flexibility
Depression
7.0
17 / 30
Elevation
22.0
5 / 30
Rear depression
3.0
10 / 17
Rear elevation
22.0
4 / 17
Maneuverability
Speed
Speed forwards
50
19 / 30
Backwards
20
3 / 30
Engine power
660
20 / 30
Weight
33.7
14 / 30
Terrain coefficients
Terrain coefficient hard
125
2 / 30
Medium
100
2 / 30
Soft
67
11 / 30
Raw terrain coefficients
Raw terrain coefficient hard
0.80
2 / 30
Medium
1.00
2 / 30
Soft
1.50
11 / 30
Power to weight ratio
Power to weight ratio hard
24.5
5 / 30
Medium
19.6
10 / 30
Soft
13.1
21 / 30
Turret traverse speed
48.6
15 / 30
Hull traverse speed
Hull traverse hard
67.7
4 / 30
Medium
54.2
8 / 30
Soft
36.1
26 / 30
Hard
Hard
Medium
Medium
Soft
Soft
Effective
116.3°/s
Hull
Turret
Survivability
Health
1150
28 / 30
Fire chance
12
1 / 30
View range
285
10 / 30
285m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
30.14
19 / 30
Moving
18.77
19 / 30
Still
6.30
22 / 30
Moving
3.92
23 / 30
Caught on fire
11.09
16 / 30
Width
1.94
17 / 30
Height
2.56
13 / 30
Length
5.84
15 / 30
Volume
29.12
14 / 30
Crew training
Crew count
5
1 / 30
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Toxic Stare
Damage Reflector
Uprising
Time Jump
Gravity Force
Thruster
Gravitizing
Time Jump
T-34/100
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
175mm
VIII
Advanced highlighting
Shooter:
T-34/100
T-34/100
Nation
European Nation
Class
Medium
Tier
VII
Type
Tech tree
Purchase price
1,420,000
Sale price
710,000
Research XP
53,650
Tech tree
89,560
2,832,200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1.2K
III
14TP
700
6K
IV
Lago
2.5K
85K
V
Strv m/42
8K
400K
VI
Škoda T 25
25K
920K
VII
T-34/100
54K
1.4M
VIII
TVP VTU
87K
2.4M
Compare
Tier VII mediums
Tier VII mediums
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
VI
VIII
22K
VI
VII
8.6K
VI
VI
VII
11K
VIII
17K
VIII
87K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VII mediums
Tier VII mediums
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2100
24 / 30
Shell reload
8.00
21 / 29
Penetration
175
2 / 30
At 250m
165
Distance
m
Damage
280
6 / 30
Module damage
135
5 / 30
Caliber
100
5 / 30
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
925
14 / 30
Shell range
720
1 / 30
Shell capacity
30
30 / 30
Aim time
2.08
25 / 30
Dispersion at 100m
Dispersion still
0.380
26 / 30
Moving
+
0.130
15 / 30
Hull traversing
+
0.130
15 / 30
Turret traversing
+
0.086
19 / 30
Shooting
+
3.720
7 / 30
Gun damaged
x
2.0
1 / 30
Gun flexibility
Depression
7.0
17 / 30
Elevation
22.0
5 / 30
Rear depression
3.0
10 / 17
Rear elevation
22.0
4 / 17
Maneuverability
Speed
Speed forwards
50
19 / 30
Backwards
20
3 / 30
Engine power
660
20 / 30
Weight
33.7
14 / 30
Terrain coefficients
Terrain coefficient hard
125
2 / 30
Medium
100
2 / 30
Soft
67
11 / 30
Raw terrain coefficients
Raw terrain coefficient hard
0.80
2 / 30
Medium
1.00
2 / 30
Soft
1.50
11 / 30
Power to weight ratio
Power to weight ratio hard
24.5
5 / 30
Medium
19.6
10 / 30
Soft
13.1
21 / 30
Turret traverse speed
48.6
15 / 30
Hull traverse speed
Hull traverse hard
67.7
4 / 30
Medium
54.2
8 / 30
Soft
36.1
26 / 30
Hard
Hard
Medium
Medium
Soft
Soft
Effective
116.3°/s
Hull
Turret
Survivability
Health
1150
28 / 30
Fire chance
12
1 / 30
View range
285
10 / 30
285m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
30.14
19 / 30
Moving
18.77
19 / 30
Still
6.30
22 / 30
Moving
3.92
23 / 30
Caught on fire
11.09
16 / 30
Width
1.94
17 / 30
Height
2.56
13 / 30
Length
5.84
15 / 30
Volume
29.12
14 / 30
Crew training
Crew count
5
1 / 30
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Toxic Stare
Damage Reflector
Uprising
Time Jump
Gravity Force
Thruster
Gravitizing
Time Jump