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T57 Heavy
289mm
Primary
0mm
193mm
Spaced
0mm
External
Edit
Reset
252mm
Nation
U.S.A.
Class
Heavy
Tier
X
Type
Tech tree
Purchase price
6,100,000
Sale price
3,050,000
Research XP
250,000
Tech tree
637,910
14,905,200
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1.2K
III
M5 Stuart
700
6K
IV
M7
2.5K
85K
V
M4 Sherman
11K
400K
VI
T37
32K
910K
VII
T71
55K
1.4M
VIII
T69
118K
2.4M
IX
T54E1
170K
3.6M
X
T57 Heavy
250K
6.1M
Route 1 of 2
Compare
X heavies
X heavies
All tier X
All tier X
All tanks
All tanks
Modules
X
X
X
X
Equipment
Clear
Provisions
Clear
Equalizer
Equalize
Consumables
Clear
70s
75s
75s
12s
65s
100s
20s
65s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
X heavies
X heavies
All tier X
All tier X
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
2911
11 / 38
Damage
375
35 / 38
Clipping potential
1125
5 / 10
Module damage
160
33 / 38
Penetration
252
22 / 38
Shells
3
3 / 38
Reload
18.4
31 / 34
Intra-clip
2.4
2 / 10
0.0
0.0
Skip
Caliber
120
25 / 38
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
870
21 / 38
Shell range
720
1 / 38
Shell capacity
36
35 / 38
Aim time
1.71
4 / 38
Dispersion at 100m
Dispersion still
0.315
5 / 38
Moving
+
0.186
22 / 38
Hull traversing
+
0.186
21 / 38
Turret traversing
+
0.069
2 / 38
Shooting
+
2.790
3 / 38
Gun damaged
x
2.0
1 / 38
Gun flexibility
Depression
8.0
14 / 38
Elevation
10.0
35 / 38
Rear depression
5.0
4 / 29
Rear elevation
12.0
26 / 29
Max
10°
Min
-8°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
37
24 / 38
Backwards
13
26 / 38
Engine power
891
23 / 38
Weight
55.4
13 / 38
Terrain coefficients
Terrain coefficient hard
95
36 / 38
Medium
88
19 / 38
Soft
48
38 / 38
Raw terrain coefficients
Raw terrain coefficient hard
1.05
36 / 38
Medium
1.14
19 / 38
Soft
2.10
38 / 38
Power to weight ratio
Power to weight ratio hard
15.3
23 / 38
Medium
14.1
15 / 38
Soft
7.7
31 / 38
Turret traverse speed
28.9
8 / 38
Hull traverse speed
Hull traverse hard
41.4
13 / 38
Medium
38.2
6 / 38
Soft
20.7
29 / 38
Hard
Hard
Medium
Medium
Soft
Soft
Effective
70.3°/s
Hull
Turret
Survivability
Health
2400
19 / 38
Fire chance
20
29 / 38
Track repair time
6.86
10 / 38
View range
289
1 / 38
289m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
10.66
19 / 38
Moving
4.43
19 / 38
Shooting while still
1.92
26 / 38
Shooting while moving
0.80
26 / 38
Caught on fire
1.38
22 / 38
Width
1.90
6 / 38
Height
2.97
6 / 38
Length
6.91
15 / 38
Volume
39.04
7 / 38
Crew training
Crew count
4
12 / 38
Commander
121
Radioman
127
Gunner
133
Driver
133
Loader
133
Game mode abilities
Mad Games
Armor Regenerator
Half-Life Discharge
Uprising
Hunter's Mark
Gravitizing
Play Dead
Review videos
T57 Heavy
289mm
Primary
0mm
193mm
Spaced
0mm
External
Edit
Reset
252mm
Nation
U.S.A.
Class
Heavy
Tier
X
Type
Tech tree
Purchase price
6,100,000
Sale price
3,050,000
Research XP
250,000
Tech tree
637,910
14,905,200
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1.2K
III
M5 Stuart
700
6K
IV
M7
2.5K
85K
V
M4 Sherman
11K
400K
VI
T37
32K
910K
VII
T71
55K
1.4M
VIII
T69
118K
2.4M
IX
T54E1
170K
3.6M
X
T57 Heavy
250K
6.1M
Route 1 of 2
Compare
X heavies
X heavies
All tier X
All tier X
All tanks
All tanks
Modules
X
X
X
X
Equipment
Clear
Provisions
Clear
Equalizer
Equalize
Consumables
Clear
70s
75s
75s
12s
65s
100s
20s
65s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
X heavies
X heavies
All tier X
All tier X
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
2911
11 / 38
Damage
375
35 / 38
Clipping potential
1125
5 / 10
Module damage
160
33 / 38
Penetration
252
22 / 38
Shells
3
3 / 38
Reload
18.4
31 / 34
Intra-clip
2.4
2 / 10
0.0
0.0
Skip
Caliber
120
25 / 38
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
870
21 / 38
Shell range
720
1 / 38
Shell capacity
36
35 / 38
Aim time
1.71
4 / 38
Dispersion at 100m
Dispersion still
0.315
5 / 38
Moving
+
0.186
22 / 38
Hull traversing
+
0.186
21 / 38
Turret traversing
+
0.069
2 / 38
Shooting
+
2.790
3 / 38
Gun damaged
x
2.0
1 / 38
Gun flexibility
Depression
8.0
14 / 38
Elevation
10.0
35 / 38
Rear depression
5.0
4 / 29
Rear elevation
12.0
26 / 29
Max
10°
Min
-8°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
37
24 / 38
Backwards
13
26 / 38
Engine power
891
23 / 38
Weight
55.4
13 / 38
Terrain coefficients
Terrain coefficient hard
95
36 / 38
Medium
88
19 / 38
Soft
48
38 / 38
Raw terrain coefficients
Raw terrain coefficient hard
1.05
36 / 38
Medium
1.14
19 / 38
Soft
2.10
38 / 38
Power to weight ratio
Power to weight ratio hard
15.3
23 / 38
Medium
14.1
15 / 38
Soft
7.7
31 / 38
Turret traverse speed
28.9
8 / 38
Hull traverse speed
Hull traverse hard
41.4
13 / 38
Medium
38.2
6 / 38
Soft
20.7
29 / 38
Hard
Hard
Medium
Medium
Soft
Soft
Effective
70.3°/s
Hull
Turret
Survivability
Health
2400
19 / 38
Fire chance
20
29 / 38
Track repair time
6.86
10 / 38
View range
289
1 / 38
289m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
10.66
19 / 38
Moving
4.43
19 / 38
Shooting while still
1.92
26 / 38
Shooting while moving
0.80
26 / 38
Caught on fire
1.38
22 / 38
Width
1.90
6 / 38
Height
2.97
6 / 38
Length
6.91
15 / 38
Volume
39.04
7 / 38
Crew training
Crew count
4
12 / 38
Commander
121
Radioman
127
Gunner
133
Driver
133
Loader
133
Game mode abilities
Mad Games
Armor Regenerator
Half-Life Discharge
Uprising
Hunter's Mark
Gravitizing
Play Dead
Review videos