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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
TNH 105/1000
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
218mm
VIII
Advanced highlighting
Shooter:
TNH 105/1000
TNH 105/1000
Nation
European Nation
Class
Heavy
Tier
VIII
Type
Tech tree
Purchase price
2,580,000
Sale price
1,290,000
Research XP
108,000
Tech tree
205,710
5,462,200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1.2K
III
14TP
700
6K
IV
Lago
2.5K
85K
V
Strv m/42
8K
400K
VI
Škoda P-JS
25K
900K
VII
Vz. 44-1
62K
1.5M
VIII
TNH 105/1000
108K
2.6M
IX
TNH T Vz. 51
162K
3.6M
Compare
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VIII
VIII
16K
VIII
VIII
15K
VIII
VIII
VIII
21K
VIII
23K
VIII
29K
IX
162K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2350
7 / 59
Shell reload
7.92
7 / 57
Penetration
218
39 / 59
At 250m
203
Distance
m
Damage
310
36 / 59
Module damage
150
29 / 59
Caliber
105
32 / 59
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
900
51 / 59
Shell range
720
1 / 59
Shell capacity
60
10 / 59
Aim time
1.99
10 / 59
Dispersion at 100m
Dispersion still
0.335
25 / 59
Moving
+
0.177
15 / 59
Hull traversing
+
0.177
15 / 59
Turret traversing
+
0.103
8 / 59
Shooting
+
3.720
12 / 59
Gun damaged
x
2.0
1 / 59
Gun flexibility
Depression
7.0
36 / 59
Elevation
20.0
6 / 59
Rear depression
4.0
20 / 39
Rear elevation
20.0
3 / 39
Maneuverability
Speed
Speed forwards
37
27 / 59
Backwards
13
41 / 59
Engine power
715
47 / 59
Weight
57.9
32 / 59
Terrain coefficients
Terrain coefficient hard
100
2 / 59
Medium
77
14 / 59
Soft
56
13 / 59
Raw terrain coefficients
Raw terrain coefficient hard
1.00
2 / 59
Medium
1.30
14 / 59
Soft
1.80
13 / 59
Power to weight ratio
Power to weight ratio hard
12.4
41 / 59
Medium
9.5
47 / 59
Soft
6.9
37 / 59
Turret traverse speed
27.9
27 / 59
Hull traverse speed
Hull traverse hard
36.6
18 / 59
Medium
28.2
24 / 59
Soft
20.3
23 / 59
Hard
Hard
Medium
Medium
Soft
Soft
Effective
64.5°/s
Hull
Turret
Survivability
Health
1800
17 / 59
Fire chance
12
4 / 59
View range
280
8 / 59
280m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
9.30
42 / 59
Moving
3.91
42 / 59
Still
2.09
40 / 59
Moving
0.88
41 / 59
Caught on fire
2.72
16 / 59
Width
2.23
49 / 59
Height
3.54
47 / 59
Length
6.61
9 / 59
Volume
52.22
41 / 59
Crew training
Crew count
4
20 / 59
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader
124
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Play Dead
Gravitizing
Play Dead
TNH 105/1000
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
218mm
VIII
Advanced highlighting
Shooter:
TNH 105/1000
TNH 105/1000
Nation
European Nation
Class
Heavy
Tier
VIII
Type
Tech tree
Purchase price
2,580,000
Sale price
1,290,000
Research XP
108,000
Tech tree
205,710
5,462,200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1.2K
III
14TP
700
6K
IV
Lago
2.5K
85K
V
Strv m/42
8K
400K
VI
Škoda P-JS
25K
900K
VII
Vz. 44-1
62K
1.5M
VIII
TNH 105/1000
108K
2.6M
IX
TNH T Vz. 51
162K
3.6M
Compare
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VIII
VIII
16K
VIII
VIII
15K
VIII
VIII
VIII
21K
VIII
23K
VIII
29K
IX
162K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2350
7 / 59
Shell reload
7.92
7 / 57
Penetration
218
39 / 59
At 250m
203
Distance
m
Damage
310
36 / 59
Module damage
150
29 / 59
Caliber
105
32 / 59
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
900
51 / 59
Shell range
720
1 / 59
Shell capacity
60
10 / 59
Aim time
1.99
10 / 59
Dispersion at 100m
Dispersion still
0.335
25 / 59
Moving
+
0.177
15 / 59
Hull traversing
+
0.177
15 / 59
Turret traversing
+
0.103
8 / 59
Shooting
+
3.720
12 / 59
Gun damaged
x
2.0
1 / 59
Gun flexibility
Depression
7.0
36 / 59
Elevation
20.0
6 / 59
Rear depression
4.0
20 / 39
Rear elevation
20.0
3 / 39
Maneuverability
Speed
Speed forwards
37
27 / 59
Backwards
13
41 / 59
Engine power
715
47 / 59
Weight
57.9
32 / 59
Terrain coefficients
Terrain coefficient hard
100
2 / 59
Medium
77
14 / 59
Soft
56
13 / 59
Raw terrain coefficients
Raw terrain coefficient hard
1.00
2 / 59
Medium
1.30
14 / 59
Soft
1.80
13 / 59
Power to weight ratio
Power to weight ratio hard
12.4
41 / 59
Medium
9.5
47 / 59
Soft
6.9
37 / 59
Turret traverse speed
27.9
27 / 59
Hull traverse speed
Hull traverse hard
36.6
18 / 59
Medium
28.2
24 / 59
Soft
20.3
23 / 59
Hard
Hard
Medium
Medium
Soft
Soft
Effective
64.5°/s
Hull
Turret
Survivability
Health
1800
17 / 59
Fire chance
12
4 / 59
View range
280
8 / 59
280m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
9.30
42 / 59
Moving
3.91
42 / 59
Still
2.09
40 / 59
Moving
0.88
41 / 59
Caught on fire
2.72
16 / 59
Width
2.23
49 / 59
Height
3.54
47 / 59
Length
6.61
9 / 59
Volume
52.22
41 / 59
Crew training
Crew count
4
20 / 59
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader
124
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Play Dead
Gravitizing
Play Dead