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Performance
Gallery
Session
Tier list
Embed
Vz. 44-1
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
177mm
VII
Advanced highlighting
Shooter:
Vz. 44-1
Vz. 44-1
Nation
European Nation
Class
Heavy
Tier
VII
Type
Tech tree
Purchase price
1,490,000
Sale price
745,000
Research XP
61,800
Tech tree
97,710
2,882,200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1.2K
III
14TP
700
6K
IV
Lago
2.5K
85K
V
Strv m/42
8K
400K
VI
Škoda P-JS
25K
900K
VII
Vz. 44-1
62K
1.5M
VIII
TNH 105/1000
108K
2.6M
Compare
Tier VII heavies
Tier VII heavies
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VII
8.2K
VII
9.4K
VII
VII
8.9K
VII
VII
VII
13K
VII
17K
VII
18K
VIII
108K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VII heavies
Tier VII heavies
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2135
15 / 36
Shell reload
8.43
12 / 35
Penetration
177
15 / 36
At 250m
164
Distance
m
Damage
300
21 / 36
Module damage
150
12 / 36
Caliber
105
14 / 36
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
900
17 / 36
Shell range
720
1 / 36
Shell capacity
60
13 / 36
Aim time
2.49
23 / 36
Dispersion at 100m
Dispersion still
0.353
15 / 36
Moving
+
0.130
1 / 36
Hull traversing
+
0.177
10 / 36
Turret traversing
+
0.120
16 / 36
Shooting
+
3.720
6 / 36
Gun damaged
x
2.0
1 / 36
Gun flexibility
Depression
7.0
14 / 36
Elevation
20.0
6 / 36
Rear depression
4.0
6 / 20
Rear elevation
20.0
2 / 20
Maneuverability
Speed
Speed forwards
35
12 / 36
Backwards
14
10 / 36
Engine power
715
25 / 36
Weight
56.9
20 / 36
Terrain coefficients
Terrain coefficient hard
100
1 / 36
Medium
67
28 / 36
Soft
53
15 / 36
Raw terrain coefficients
Raw terrain coefficient hard
1.00
1 / 36
Medium
1.50
28 / 36
Soft
1.90
15 / 36
Power to weight ratio
Power to weight ratio hard
12.6
22 / 36
Medium
8.4
31 / 36
Soft
6.6
28 / 36
Turret traverse speed
26.7
29 / 36
Hull traverse speed
Hull traverse hard
38.5
13 / 36
Medium
25.7
28 / 36
Soft
20.3
23 / 36
Hard
Hard
Medium
Medium
Soft
Soft
Effective
65.2°/s
Hull
Turret
Survivability
Health
1550
8 / 36
Fire chance
15
7 / 36
View range
280
3 / 36
280m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
13.02
28 / 36
Moving
5.46
26 / 36
Still
2.93
27 / 36
Moving
1.23
26 / 36
Caught on fire
2.66
19 / 36
Width
2.07
22 / 36
Height
3.19
17 / 36
Length
6.91
23 / 36
Volume
45.71
22 / 36
Crew training
Crew count
5
1 / 36
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Play Dead
Gravitizing
Play Dead
Vz. 44-1
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
177mm
VII
Advanced highlighting
Shooter:
Vz. 44-1
Vz. 44-1
Nation
European Nation
Class
Heavy
Tier
VII
Type
Tech tree
Purchase price
1,490,000
Sale price
745,000
Research XP
61,800
Tech tree
97,710
2,882,200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1.2K
III
14TP
700
6K
IV
Lago
2.5K
85K
V
Strv m/42
8K
400K
VI
Škoda P-JS
25K
900K
VII
Vz. 44-1
62K
1.5M
VIII
TNH 105/1000
108K
2.6M
Compare
Tier VII heavies
Tier VII heavies
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VII
8.2K
VII
9.4K
VII
VII
8.9K
VII
VII
VII
13K
VII
17K
VII
18K
VIII
108K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VII heavies
Tier VII heavies
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2135
15 / 36
Shell reload
8.43
12 / 35
Penetration
177
15 / 36
At 250m
164
Distance
m
Damage
300
21 / 36
Module damage
150
12 / 36
Caliber
105
14 / 36
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
900
17 / 36
Shell range
720
1 / 36
Shell capacity
60
13 / 36
Aim time
2.49
23 / 36
Dispersion at 100m
Dispersion still
0.353
15 / 36
Moving
+
0.130
1 / 36
Hull traversing
+
0.177
10 / 36
Turret traversing
+
0.120
16 / 36
Shooting
+
3.720
6 / 36
Gun damaged
x
2.0
1 / 36
Gun flexibility
Depression
7.0
14 / 36
Elevation
20.0
6 / 36
Rear depression
4.0
6 / 20
Rear elevation
20.0
2 / 20
Maneuverability
Speed
Speed forwards
35
12 / 36
Backwards
14
10 / 36
Engine power
715
25 / 36
Weight
56.9
20 / 36
Terrain coefficients
Terrain coefficient hard
100
1 / 36
Medium
67
28 / 36
Soft
53
15 / 36
Raw terrain coefficients
Raw terrain coefficient hard
1.00
1 / 36
Medium
1.50
28 / 36
Soft
1.90
15 / 36
Power to weight ratio
Power to weight ratio hard
12.6
22 / 36
Medium
8.4
31 / 36
Soft
6.6
28 / 36
Turret traverse speed
26.7
29 / 36
Hull traverse speed
Hull traverse hard
38.5
13 / 36
Medium
25.7
28 / 36
Soft
20.3
23 / 36
Hard
Hard
Medium
Medium
Soft
Soft
Effective
65.2°/s
Hull
Turret
Survivability
Health
1550
8 / 36
Fire chance
15
7 / 36
View range
280
3 / 36
280m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
13.02
28 / 36
Moving
5.46
26 / 36
Still
2.93
27 / 36
Moving
1.23
26 / 36
Caught on fire
2.66
19 / 36
Width
2.07
22 / 36
Height
3.19
17 / 36
Length
6.91
23 / 36
Volume
45.71
22 / 36
Crew training
Crew count
5
1 / 36
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Play Dead
Gravitizing
Play Dead