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Type 5 H Zetsu
289mm
Primary
0mm
193mm
Spaced
0mm
External
Edit
Reset
253mm
Nation
Japan
Class
Heavy
Tier
X
Type
Tech tree
Purchase price
6,100,000
Sale price
3,050,000
Research XP
260,000
Tech tree
607,410
15,177,500
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1.2K
III
Chi-Ha
700
6K
IV
Chi-He
2.5K
85K
V
O-I Experimental
7K
400K
VI
O-I
27K
885K
VII
O-Ni
60K
1.5M
VIII
O-Ho
90K
2.6M
IX
Type 4 Heavy
160K
3.6M
X
Type 5 H Zetsu
260K
6.1M
Compare
X heavies
X heavies
All tier X
All tier X
All tanks
All tanks
Modules
X
X
X
X
Equipment
Clear
Provisions
Clear
Equalizer
Equalize
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
X heavies
X heavies
All tier X
All tier X
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2628
22 / 38
Peekaboo DPM
2628
Damage
520
10 / 38
Module damage
203
3 / 38
Penetration
253
21 / 38
Reload
11.9
20 / 34
0.0
0.0
Skip
Caliber
140
10 / 38
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
850
25 / 38
Shell range
720
1 / 38
Shell capacity
50
14 / 38
Aim time
2.43
28 / 38
Dispersion at 100m
Dispersion still
0.371
30 / 38
Moving
+
0.205
35 / 38
Hull traversing
+
0.205
33 / 38
Turret traversing
+
0.103
21 / 38
Shooting
+
3.720
7 / 38
Gun damaged
x
2.0
1 / 38
Gun flexibility
Depression
10.0
2 / 38
Elevation
22.0
4 / 38
Max
18°
Min
-7°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
30
33 / 38
Backwards
12
32 / 38
Engine power
2024
1 / 38
Weight
187.6
36 / 38
Terrain coefficients
Terrain coefficient hard
110
9 / 38
Medium
88
17 / 38
Soft
67
14 / 38
Raw terrain coefficients
Raw terrain coefficient hard
0.91
9 / 38
Medium
1.13
17 / 38
Soft
1.49
14 / 38
Power to weight ratio
Power to weight ratio hard
11.9
34 / 38
Medium
9.5
36 / 38
Soft
7.2
34 / 38
Turret traverse speed
19.4
27 / 38
Hull traverse speed
Hull traverse hard
27.3
37 / 38
Medium
21.8
37 / 38
Soft
16.5
37 / 38
Hard
Hard
Medium
Medium
Soft
Soft
Effective
46.7°/s
Hull
Turret
Survivability
Health
2750
4 / 38
Fire chance
12
5 / 38
Track repair time
6.86
10 / 38
View range
264
37 / 38
264m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
7.44
33 / 38
Moving
3.09
33 / 38
Shooting while still
1.67
28 / 38
Shooting while moving
0.70
28 / 38
Caught on fire
0.28
36 / 38
Width
3.59
38 / 38
Height
4.28
35 / 38
Length
9.87
37 / 38
Volume
151.47
38 / 38
Crew training
Crew count
5
1 / 38
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader x2
124
Game mode abilities
Mad Games
Toxic Stare
Damage Reflector
Uprising
Play Dead
Gravitizing
Play Dead
Review videos
Type 5 H Zetsu
289mm
Primary
0mm
193mm
Spaced
0mm
External
Edit
Reset
253mm
Nation
Japan
Class
Heavy
Tier
X
Type
Tech tree
Purchase price
6,100,000
Sale price
3,050,000
Research XP
260,000
Tech tree
607,410
15,177,500
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1.2K
III
Chi-Ha
700
6K
IV
Chi-He
2.5K
85K
V
O-I Experimental
7K
400K
VI
O-I
27K
885K
VII
O-Ni
60K
1.5M
VIII
O-Ho
90K
2.6M
IX
Type 4 Heavy
160K
3.6M
X
Type 5 H Zetsu
260K
6.1M
Compare
X heavies
X heavies
All tier X
All tier X
All tanks
All tanks
Modules
X
X
X
X
Equipment
Clear
Provisions
Clear
Equalizer
Equalize
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
X heavies
X heavies
All tier X
All tier X
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2628
22 / 38
Peekaboo DPM
2628
Damage
520
10 / 38
Module damage
203
3 / 38
Penetration
253
21 / 38
Reload
11.9
20 / 34
0.0
0.0
Skip
Caliber
140
10 / 38
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
850
25 / 38
Shell range
720
1 / 38
Shell capacity
50
14 / 38
Aim time
2.43
28 / 38
Dispersion at 100m
Dispersion still
0.371
30 / 38
Moving
+
0.205
35 / 38
Hull traversing
+
0.205
33 / 38
Turret traversing
+
0.103
21 / 38
Shooting
+
3.720
7 / 38
Gun damaged
x
2.0
1 / 38
Gun flexibility
Depression
10.0
2 / 38
Elevation
22.0
4 / 38
Max
18°
Min
-7°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
30
33 / 38
Backwards
12
32 / 38
Engine power
2024
1 / 38
Weight
187.6
36 / 38
Terrain coefficients
Terrain coefficient hard
110
9 / 38
Medium
88
17 / 38
Soft
67
14 / 38
Raw terrain coefficients
Raw terrain coefficient hard
0.91
9 / 38
Medium
1.13
17 / 38
Soft
1.49
14 / 38
Power to weight ratio
Power to weight ratio hard
11.9
34 / 38
Medium
9.5
36 / 38
Soft
7.2
34 / 38
Turret traverse speed
19.4
27 / 38
Hull traverse speed
Hull traverse hard
27.3
37 / 38
Medium
21.8
37 / 38
Soft
16.5
37 / 38
Hard
Hard
Medium
Medium
Soft
Soft
Effective
46.7°/s
Hull
Turret
Survivability
Health
2750
4 / 38
Fire chance
12
5 / 38
Track repair time
6.86
10 / 38
View range
264
37 / 38
264m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
7.44
33 / 38
Moving
3.09
33 / 38
Shooting while still
1.67
28 / 38
Shooting while moving
0.70
28 / 38
Caught on fire
0.28
36 / 38
Width
3.59
38 / 38
Height
4.28
35 / 38
Length
9.87
37 / 38
Volume
151.47
38 / 38
Crew training
Crew count
5
1 / 38
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader x2
124
Game mode abilities
Mad Games
Toxic Stare
Damage Reflector
Uprising
Play Dead
Gravitizing
Play Dead
Review videos