BlitzKit
Tankopedia
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Performance
Gallery
Session
Tier list
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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
135mm
Primary
0mm
90mm
Spaced
0mm
External
Edit
Reset
130mm
V
Advanced highlighting
Shooter:
Crusader
Crusader
Back
Compare
Swap
Nation
U.K.
Class
Light
Tier
V
Type
Tech tree
Purchase price
400,000
Sale price
200,000
Research XP
10,500
Tech tree
13,910
492,200
x1
x2
x3
x4
x5
x10
I
Cruiser II
0
0
II
Cruiser III
210
1.2K
III
Cruiser IV
700
6K
IV
Matilda
2.5K
85K
V
Crusader
11K
400K
VI
Cromwell
25K
900K
VI
Sherman Firefly
25K
945K
Compare
Tier V lights
Tier V lights
All of tier V
All of tier V
All tanks
All tanks
Modules
Stock
Upgrade
IV
V
5K
IV
V
5K
IV
IV
V
5K
V
5K
VI
25K
VI
25K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier V lights
Tier V lights
All of tier V
All of tier V
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
hp / min
1398
2 / 4
Shells
2
2 / 4
Shell reload
s
6.72
1 / 4
Intra-clip
s
1.00
2 / 3
Penetration
mm
130
1 / 4
At 250m
123
Distance
m
Damage
hp
90
2 / 4
Clipping potential
180
2 / 3
Module damage
hp
76
2 / 4
Caliber
mm
57
2 / 4
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
892
3 / 4
Shell range
m/s
720
1 / 4
Shell capacity
70
3 / 4
Aim time
s
1.74
3 / 4
Dispersion at 100m
Still
m
0.311
1 / 4
Moving
+0.140
3 / 4
Hull traversing
+0.140
3 / 4
Turret traversing
+0.052
1 / 4
Shooting
+2.325
2 / 4
Gun damaged
x 2.0
1 / 4
Gun flexibility
°
Depression
12.0
1 / 4
Elevation
20.0
1 / 4
Frontal depression
7.0
1 / 3
Frontal elevation
20.0
1 / 3
Rear depression
1.0
1 / 3
Rear elevation
20.0
1 / 3
Crew training
Crew count
3
2 / 4
Commander
%
111
Radioman
%
117
Gunner
%
122
Loader
%
117
Driver
%
122
Maneuverability
Speed
kph
Forwards
50
3 / 4
Backwards
19
4 / 4
Engine power
412
2 / 4
Weight
tn
21.3
2 / 4
Terrain coefficients
Hard
%
111
2 / 4
Medium
%
100
1 / 4
Soft
%
71
3 / 4
Raw terrain coefficients
Hard
%
0.90
2 / 4
Medium
%
1.00
1 / 4
Soft
%
1.40
3 / 4
Power to weight ratio
hp/tn
Hard
21.5
3 / 4
Medium
19.3
3 / 4
Soft
13.8
3 / 4
Turret traverse speed
°/s
51.9
2 / 4
Hull traverse speed
°/s
Hard
52.4
4 / 4
Medium
47.2
4 / 4
Soft
33.7
4 / 4
Survivability
Health
hp
640
1 / 4
Fire chance
%
20
1 / 4
View range
m
279
2 / 4
Camouflage
%
Still
36.16
2 / 4
Moving
36.16
2 / 4
Still
9.62
2 / 4
Moving
9.62
2 / 4
Caught on fire
15.95
2 / 4
Width
m
1
2 / 4
Height
m
2
1 / 4
Length
m
6
3 / 4
Volume
m
15
2 / 4
Game mode abilities
Mad Games
Saboteur System
Accelerator
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow
135mm
Primary
0mm
90mm
Spaced
0mm
External
Edit
Reset
130mm
V
Advanced highlighting
Shooter:
Crusader
Crusader
Back
Compare
Swap
Nation
U.K.
Class
Light
Tier
V
Type
Tech tree
Purchase price
400,000
Sale price
200,000
Research XP
10,500
Tech tree
13,910
492,200
x1
x2
x3
x4
x5
x10
I
Cruiser II
0
0
II
Cruiser III
210
1.2K
III
Cruiser IV
700
6K
IV
Matilda
2.5K
85K
V
Crusader
11K
400K
VI
Cromwell
25K
900K
VI
Sherman Firefly
25K
945K
Compare
Tier V lights
Tier V lights
All of tier V
All of tier V
All tanks
All tanks
Modules
Stock
Upgrade
IV
V
5K
IV
V
5K
IV
IV
V
5K
V
5K
VI
25K
VI
25K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier V lights
Tier V lights
All of tier V
All of tier V
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
hp / min
1398
2 / 4
Shells
2
2 / 4
Shell reload
s
6.72
1 / 4
Intra-clip
s
1.00
2 / 3
Penetration
mm
130
1 / 4
At 250m
123
Distance
m
Damage
hp
90
2 / 4
Clipping potential
180
2 / 3
Module damage
hp
76
2 / 4
Caliber
mm
57
2 / 4
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
892
3 / 4
Shell range
m/s
720
1 / 4
Shell capacity
70
3 / 4
Aim time
s
1.74
3 / 4
Dispersion at 100m
Still
m
0.311
1 / 4
Moving
+0.140
3 / 4
Hull traversing
+0.140
3 / 4
Turret traversing
+0.052
1 / 4
Shooting
+2.325
2 / 4
Gun damaged
x 2.0
1 / 4
Gun flexibility
°
Depression
12.0
1 / 4
Elevation
20.0
1 / 4
Frontal depression
7.0
1 / 3
Frontal elevation
20.0
1 / 3
Rear depression
1.0
1 / 3
Rear elevation
20.0
1 / 3
Crew training
Crew count
3
2 / 4
Commander
%
111
Radioman
%
117
Gunner
%
122
Loader
%
117
Driver
%
122
Maneuverability
Speed
kph
Forwards
50
3 / 4
Backwards
19
4 / 4
Engine power
412
2 / 4
Weight
tn
21.3
2 / 4
Terrain coefficients
Hard
%
111
2 / 4
Medium
%
100
1 / 4
Soft
%
71
3 / 4
Raw terrain coefficients
Hard
%
0.90
2 / 4
Medium
%
1.00
1 / 4
Soft
%
1.40
3 / 4
Power to weight ratio
hp/tn
Hard
21.5
3 / 4
Medium
19.3
3 / 4
Soft
13.8
3 / 4
Turret traverse speed
°/s
51.9
2 / 4
Hull traverse speed
°/s
Hard
52.4
4 / 4
Medium
47.2
4 / 4
Soft
33.7
4 / 4
Survivability
Health
hp
640
1 / 4
Fire chance
%
20
1 / 4
View range
m
279
2 / 4
Camouflage
%
Still
36.16
2 / 4
Moving
36.16
2 / 4
Still
9.62
2 / 4
Moving
9.62
2 / 4
Caught on fire
15.95
2 / 4
Width
m
1
2 / 4
Height
m
2
1 / 4
Length
m
6
3 / 4
Volume
m
15
2 / 4
Game mode abilities
Mad Games
Saboteur System
Accelerator
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow