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Performance
Gallery
Session
Embed
Cromwell
BlitzKit Tankopedia
Back
Compare
Swap
Nation
U.K.
Class
Medium
Tier
VI
Type
Tech tree
Purchase price
900,000
Sale price
450,000
Research XP
25,000
Tech tree
38,910
1,392,200
x
1
x
2
x
3
x
4
x
5
x
10
I
Cruiser II
0
0
II
Cruiser III
0
1.2K
III
Cruiser IV
700
6K
IV
Matilda
2.5K
85K
V
Crusader
11K
400K
VI
Cromwell
25K
900K
VII
Comet
68K
1.4M
Configuration
Modules
Stock
Upgrade
V
V
1.8K
V
2.2K
V
VI
6.3K
VI
IV
V
4.4K
VI
5K
VI
5.9K
VII
68K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VI mediums
Tier VI mediums
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
hp / min
1957
4 / 36
Reload
s
4.90
3 / 36
Penetration
mm
145
15 / 36
At 250m
140
Distance
m
Damage
hp
160
12 / 36
Module damage
hp
100
22 / 36
Caliber
mm
75
19 / 36
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
785
30 / 36
Shell range
m/s
720
1 / 36
Shell capacity
m/s
64
21 / 36
Aim time
s
1.97
18 / 36
Dispersion at 100m
Still
m
0.335
20 / 36
Moving
+0.140
30 / 36
Hull traversing
+0.140
30 / 36
Turret traversing
+0.052
2 / 36
After shooting
+3.720
6 / 36
Gun damaged
scalar
x 2.0
1 / 36
Gun flexibility
°
Depression
8.0
16 / 36
Elevation
15.0
33 / 36
Rear depression
-2.0
15 / 16
Rear elevation
15.0
14 / 16
Crew training
Crew count
5
1 / 36
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
64
1 / 36
Backwards
20
2 / 36
Engine power
hp
671
9 / 36
Weight
tn
27.7
9 / 36
Terrain coefficients
Hard
%
111
3 / 36
Medium
%
100
2 / 36
Soft
%
71
6 / 36
Raw terrain coefficients
Hard
%
0.90
3 / 36
Medium
%
1.00
2 / 36
Soft
%
1.40
6 / 36
Power to weight ratio
hp/tn
On hard terrain
26.9
3 / 36
On medium terrain
24.2
3 / 36
On soft terrain
17.3
3 / 36
Turret traverse speed
°/s
58.3
2 / 36
Hull traverse speed
°/s
On hard terrain
58.3
19 / 36
On medium terrain
52.4
13 / 36
On soft terrain
37.5
23 / 36
Survivability
Health
hp
1000
3 / 36
Fire chance
%
20
13 / 36
View range
m
285
2 / 36
Camouflage
%
Still
31.12
9 / 36
Moving
19.38
10 / 36
Shooting still
7.69
8 / 36
Shooting moving
4.79
9 / 36
Caught on fire
11.83
9 / 36
Width
m
1
1 / 36
Height
m
2
1 / 36
Length
m
6
6 / 36
Volume
m
16
1 / 36
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow
Cromwell
BlitzKit Tankopedia
Back
Compare
Swap
Nation
U.K.
Class
Medium
Tier
VI
Type
Tech tree
Purchase price
900,000
Sale price
450,000
Research XP
25,000
Tech tree
38,910
1,392,200
x
1
x
2
x
3
x
4
x
5
x
10
I
Cruiser II
0
0
II
Cruiser III
0
1.2K
III
Cruiser IV
700
6K
IV
Matilda
2.5K
85K
V
Crusader
11K
400K
VI
Cromwell
25K
900K
VII
Comet
68K
1.4M
Configuration
Modules
Stock
Upgrade
V
V
1.8K
V
2.2K
V
VI
6.3K
VI
IV
V
4.4K
VI
5K
VI
5.9K
VII
68K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VI mediums
Tier VI mediums
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
hp / min
1957
4 / 36
Reload
s
4.90
3 / 36
Penetration
mm
145
15 / 36
At 250m
140
Distance
m
Damage
hp
160
12 / 36
Module damage
hp
100
22 / 36
Caliber
mm
75
19 / 36
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
785
30 / 36
Shell range
m/s
720
1 / 36
Shell capacity
m/s
64
21 / 36
Aim time
s
1.97
18 / 36
Dispersion at 100m
Still
m
0.335
20 / 36
Moving
+0.140
30 / 36
Hull traversing
+0.140
30 / 36
Turret traversing
+0.052
2 / 36
After shooting
+3.720
6 / 36
Gun damaged
scalar
x 2.0
1 / 36
Gun flexibility
°
Depression
8.0
16 / 36
Elevation
15.0
33 / 36
Rear depression
-2.0
15 / 16
Rear elevation
15.0
14 / 16
Crew training
Crew count
5
1 / 36
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
64
1 / 36
Backwards
20
2 / 36
Engine power
hp
671
9 / 36
Weight
tn
27.7
9 / 36
Terrain coefficients
Hard
%
111
3 / 36
Medium
%
100
2 / 36
Soft
%
71
6 / 36
Raw terrain coefficients
Hard
%
0.90
3 / 36
Medium
%
1.00
2 / 36
Soft
%
1.40
6 / 36
Power to weight ratio
hp/tn
On hard terrain
26.9
3 / 36
On medium terrain
24.2
3 / 36
On soft terrain
17.3
3 / 36
Turret traverse speed
°/s
58.3
2 / 36
Hull traverse speed
°/s
On hard terrain
58.3
19 / 36
On medium terrain
52.4
13 / 36
On soft terrain
37.5
23 / 36
Survivability
Health
hp
1000
3 / 36
Fire chance
%
20
13 / 36
View range
m
285
2 / 36
Camouflage
%
Still
31.12
9 / 36
Moving
19.38
10 / 36
Shooting still
7.69
8 / 36
Shooting moving
4.79
9 / 36
Caught on fire
11.83
9 / 36
Width
m
1
1 / 36
Height
m
2
1 / 36
Length
m
6
6 / 36
Volume
m
16
1 / 36
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow