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Performance
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Session
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Comet
BlitzKit Tankopedia
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Nation
U.K.
Class
Medium
Tier
VII
Type
Tech tree
Purchase price
1,350,500
Sale price
675,250
Research XP
68,440
Tech tree
107,350
2,787,700
x
1
x
2
x
3
x
4
x
5
x
10
I
Cruiser II
0
0
II
Cruiser III
0
1.2K
III
Cruiser IV
700
6K
IV
Matilda
2.5K
85K
V
Crusader
11K
400K
VI
Sherman Firefly
25K
945K
VII
Comet
68K
1.4M
VIII
FV301
100K
2.3M
VIII
Centurion I
100K
2.4M
Route 1 of 2
Configuration
Modules
Stock
Upgrade
V
V
2.2K
VIII
100K
VI
VII
9.1K
VI
VII
12K
VII
17K
VIII
100K
VII
17K
VI
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VII mediums
Tier VII mediums
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
hp / min
2789
1 / 30
Reload
s
3.44
1 / 29
Penetration
mm
155
14 / 30
At 250m
150
Distance
m
Damage
hp
160
24 / 30
Module damage
hp
105
24 / 30
Caliber
mm
76
24 / 30
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
785
25 / 30
Shell range
m/s
720
1 / 30
Shell capacity
m/s
61
11 / 30
Aim time
s
1.79
8 / 30
Dispersion at 100m
Still
m
0.317
6 / 30
Moving
+0.140
20 / 30
Hull traversing
+0.140
20 / 30
Turret traversing
+0.060
6 / 30
After shooting
+3.720
7 / 30
Gun damaged
scalar
x 2.0
1 / 30
Gun flexibility
°
Depression
12.0
1 / 30
Elevation
20.0
7 / 30
Rear depression
0.0
15 / 17
Rear elevation
20.0
5 / 17
Crew training
Crew count
5
1 / 30
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
55
4 / 30
Backwards
18
26 / 30
Engine power
hp
671
19 / 30
Weight
tn
32.4
10 / 30
Terrain coefficients
Hard
%
100
8 / 30
Medium
%
91
5 / 30
Soft
%
67
11 / 30
Raw terrain coefficients
Hard
%
1.00
8 / 30
Medium
%
1.10
5 / 30
Soft
%
1.50
11 / 30
Power to weight ratio
hp/tn
On hard terrain
20.7
18 / 30
On medium terrain
18.8
13 / 30
On soft terrain
13.8
17 / 30
Turret traverse speed
°/s
55.9
4 / 30
Hull traverse speed
°/s
On hard terrain
57.2
21 / 30
On medium terrain
52.0
12 / 30
On soft terrain
38.2
21 / 30
Survivability
Health
hp
1250
4 / 30
Fire chance
%
20
15 / 30
View range
m
296
3 / 30
Camouflage
%
Still
31.12
15 / 30
Moving
19.38
16 / 30
Shooting still
7.69
8 / 30
Shooting moving
4.79
8 / 30
Caught on fire
11.83
13 / 30
Width
m
1
3 / 30
Height
m
2
11 / 30
Length
m
6
11 / 30
Volume
m
20
5 / 30
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Battle Trance
Gravity Force
Thruster
Gravitizing
Battle Trance
Review videos
BlitzKit does not endorse any review videos.
Apply to BlitzKit YouTuber program
Comet
BlitzKit Tankopedia
Back
Compare
Swap
Nation
U.K.
Class
Medium
Tier
VII
Type
Tech tree
Purchase price
1,350,500
Sale price
675,250
Research XP
68,440
Tech tree
107,350
2,787,700
x
1
x
2
x
3
x
4
x
5
x
10
I
Cruiser II
0
0
II
Cruiser III
0
1.2K
III
Cruiser IV
700
6K
IV
Matilda
2.5K
85K
V
Crusader
11K
400K
VI
Sherman Firefly
25K
945K
VII
Comet
68K
1.4M
VIII
FV301
100K
2.3M
VIII
Centurion I
100K
2.4M
Route 1 of 2
Configuration
Modules
Stock
Upgrade
V
V
2.2K
VIII
100K
VI
VII
9.1K
VI
VII
12K
VII
17K
VIII
100K
VII
17K
VI
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VII mediums
Tier VII mediums
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
hp / min
2789
1 / 30
Reload
s
3.44
1 / 29
Penetration
mm
155
14 / 30
At 250m
150
Distance
m
Damage
hp
160
24 / 30
Module damage
hp
105
24 / 30
Caliber
mm
76
24 / 30
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
785
25 / 30
Shell range
m/s
720
1 / 30
Shell capacity
m/s
61
11 / 30
Aim time
s
1.79
8 / 30
Dispersion at 100m
Still
m
0.317
6 / 30
Moving
+0.140
20 / 30
Hull traversing
+0.140
20 / 30
Turret traversing
+0.060
6 / 30
After shooting
+3.720
7 / 30
Gun damaged
scalar
x 2.0
1 / 30
Gun flexibility
°
Depression
12.0
1 / 30
Elevation
20.0
7 / 30
Rear depression
0.0
15 / 17
Rear elevation
20.0
5 / 17
Crew training
Crew count
5
1 / 30
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
55
4 / 30
Backwards
18
26 / 30
Engine power
hp
671
19 / 30
Weight
tn
32.4
10 / 30
Terrain coefficients
Hard
%
100
8 / 30
Medium
%
91
5 / 30
Soft
%
67
11 / 30
Raw terrain coefficients
Hard
%
1.00
8 / 30
Medium
%
1.10
5 / 30
Soft
%
1.50
11 / 30
Power to weight ratio
hp/tn
On hard terrain
20.7
18 / 30
On medium terrain
18.8
13 / 30
On soft terrain
13.8
17 / 30
Turret traverse speed
°/s
55.9
4 / 30
Hull traverse speed
°/s
On hard terrain
57.2
21 / 30
On medium terrain
52.0
12 / 30
On soft terrain
38.2
21 / 30
Survivability
Health
hp
1250
4 / 30
Fire chance
%
20
15 / 30
View range
m
296
3 / 30
Camouflage
%
Still
31.12
15 / 30
Moving
19.38
16 / 30
Shooting still
7.69
8 / 30
Shooting moving
4.79
8 / 30
Caught on fire
11.83
13 / 30
Width
m
1
3 / 30
Height
m
2
11 / 30
Length
m
6
11 / 30
Volume
m
20
5 / 30
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Battle Trance
Gravity Force
Thruster
Gravitizing
Battle Trance
Review videos
BlitzKit does not endorse any review videos.
Apply to BlitzKit YouTuber program