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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Churchill VII
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
148mm
VII
Advanced highlighting
Shooter:
Churchill VII
Churchill VII
Nation
U.K.
Class
Heavy
Tier
VI
Type
Tech tree
Purchase price
900,000
Sale price
450,000
Research XP
25,000
Tech tree
38,910
1,392,200
x1
x2
x3
x4
x5
x10
I
Cruiser II
0
0
II
Cruiser III
210
1.2K
III
Cruiser IV
700
6K
IV
Matilda
2.5K
85K
V
Churchill I
11K
400K
VI
Churchill VII
25K
900K
VII
Black Prince
64K
1.4M
Compare
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
IV
IV
1K
V
VI
5.8K
V
V
VI
4.6K
VII
17K
VII
64K
VI
5.9K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2105
4 / 29
Shell reload
4.56
2 / 29
Penetration
148
24 / 29
At 250m
143
Distance
m
Damage
160
25 / 29
Module damage
105
25 / 29
Caliber
76
25 / 29
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
785
15 / 29
Shell range
720
1 / 29
Shell capacity
84
10 / 29
Aim time
2.08
5 / 29
Dispersion at 100m
Dispersion still
0.344
7 / 29
Moving
+
0.195
7 / 29
Hull traversing
+
0.195
6 / 29
Turret traversing
+
0.138
16 / 29
Shooting
+
3.720
3 / 29
Gun damaged
x
2.0
1 / 29
Gun flexibility
Depression
4.0
28 / 29
Elevation
12.0
26 / 29
Rear depression
2.0
13 / 15
Rear elevation
12.0
14 / 15
Maneuverability
Speed
Speed forwards
20
26 / 29
Backwards
12
4 / 29
Engine power
413
29 / 29
Weight
40.4
4 / 29
Terrain coefficients
Terrain coefficient hard
91
9 / 29
Medium
77
4 / 29
Soft
56
5 / 29
Raw terrain coefficients
Raw terrain coefficient hard
1.10
9 / 29
Medium
1.30
4 / 29
Soft
1.80
5 / 29
Power to weight ratio
Power to weight ratio hard
9.3
26 / 29
Medium
7.9
26 / 29
Soft
5.7
25 / 29
Turret traverse speed
24.3
20 / 29
Hull traverse speed
Hull traverse hard
30.0
23 / 29
Medium
25.3
20 / 29
Soft
18.3
15 / 29
Hard
Hard
Medium
Medium
Soft
Soft
Effective
54.2°/s
Hull
Turret
Survivability
Health
1200
3 / 29
Fire chance
20
13 / 29
View range
269
1 / 29
269m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
16.24
7 / 29
Moving
6.69
11 / 29
Still
4.01
4 / 29
Moving
1.65
9 / 29
Caught on fire
3.20
12 / 29
Width
1.33
1 / 29
Height
3.20
16 / 29
Length
6.63
16 / 29
Volume
28.17
4 / 29
Crew training
Crew count
5
1 / 29
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Armor Regenerator
Half-Life Discharge
Uprising
Dust Devil
Gravitizing
Dust Devil
Review videos
BlitzKit does not endorse any review videos.
Churchill VII
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
148mm
VII
Advanced highlighting
Shooter:
Churchill VII
Churchill VII
Nation
U.K.
Class
Heavy
Tier
VI
Type
Tech tree
Purchase price
900,000
Sale price
450,000
Research XP
25,000
Tech tree
38,910
1,392,200
x1
x2
x3
x4
x5
x10
I
Cruiser II
0
0
II
Cruiser III
210
1.2K
III
Cruiser IV
700
6K
IV
Matilda
2.5K
85K
V
Churchill I
11K
400K
VI
Churchill VII
25K
900K
VII
Black Prince
64K
1.4M
Compare
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
IV
IV
1K
V
VI
5.8K
V
V
VI
4.6K
VII
17K
VII
64K
VI
5.9K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2105
4 / 29
Shell reload
4.56
2 / 29
Penetration
148
24 / 29
At 250m
143
Distance
m
Damage
160
25 / 29
Module damage
105
25 / 29
Caliber
76
25 / 29
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
785
15 / 29
Shell range
720
1 / 29
Shell capacity
84
10 / 29
Aim time
2.08
5 / 29
Dispersion at 100m
Dispersion still
0.344
7 / 29
Moving
+
0.195
7 / 29
Hull traversing
+
0.195
6 / 29
Turret traversing
+
0.138
16 / 29
Shooting
+
3.720
3 / 29
Gun damaged
x
2.0
1 / 29
Gun flexibility
Depression
4.0
28 / 29
Elevation
12.0
26 / 29
Rear depression
2.0
13 / 15
Rear elevation
12.0
14 / 15
Maneuverability
Speed
Speed forwards
20
26 / 29
Backwards
12
4 / 29
Engine power
413
29 / 29
Weight
40.4
4 / 29
Terrain coefficients
Terrain coefficient hard
91
9 / 29
Medium
77
4 / 29
Soft
56
5 / 29
Raw terrain coefficients
Raw terrain coefficient hard
1.10
9 / 29
Medium
1.30
4 / 29
Soft
1.80
5 / 29
Power to weight ratio
Power to weight ratio hard
9.3
26 / 29
Medium
7.9
26 / 29
Soft
5.7
25 / 29
Turret traverse speed
24.3
20 / 29
Hull traverse speed
Hull traverse hard
30.0
23 / 29
Medium
25.3
20 / 29
Soft
18.3
15 / 29
Hard
Hard
Medium
Medium
Soft
Soft
Effective
54.2°/s
Hull
Turret
Survivability
Health
1200
3 / 29
Fire chance
20
13 / 29
View range
269
1 / 29
269m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
16.24
7 / 29
Moving
6.69
11 / 29
Still
4.01
4 / 29
Moving
1.65
9 / 29
Caught on fire
3.20
12 / 29
Width
1.33
1 / 29
Height
3.20
16 / 29
Length
6.63
16 / 29
Volume
28.17
4 / 29
Crew training
Crew count
5
1 / 29
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Armor Regenerator
Half-Life Discharge
Uprising
Dust Devil
Gravitizing
Dust Devil
Review videos
BlitzKit does not endorse any review videos.