HWK 12

276mmPrimary0mm
184mmSpaced0mm
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225mm
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Shooter:

HWK 12

Nation
germanyGermany
Class
Light
TierIX
TypeTech tree
Purchase price
3,500,000CREDITS
Sale price
1,750,000CREDITS
Research XP
202,500xp

Tech tree

XP392,880
Silver8,737,200
x1
x2
x3
x4
x5
x10
Compare

Modules

Equipment

Provisions

Consumables

Crew skills

Miscellaneous

Compare

Firepower

Gun type
Regular
DPM
3148
1 / 9
Shell reload
4.57
1 / 9
Penetration
225
6 / 9
At 250m
210
Distance
m
Damage
240
8 / 9
Module damage
130
8 / 9
Caliber
90
8 / 9
Normalization
5
Ricochet
70
Angle25°
Normalization
Effective angle20°
Armor106%
Shell velocity
920
7 / 9
Shell range
720
1 / 9
Shell capacity
72
2 / 9
Aim time
1.81
6 / 9
Dispersion at 100m
Dispersion still
0.308
1 / 9
Moving
+0.121
7 / 9
Hull traversing
+0.102
4 / 9
Turret traversing
+0.095
3 / 9
Shooting
+3.720
3 / 9
Gun damaged
x 2.0
1 / 9
Gun flexibility
Depression
8.0
3 / 9
Elevation
17.0
7 / 9

Maneuverability

Speed
Speed forwards
63
7 / 9
Backwards
22
2 / 9
Engine power
902
1 / 9
Weight
34.0
7 / 9
Terrain coefficients
Terrain coefficient hard
100
6 / 9
Medium
77
9 / 9
Soft
67
4 / 9
Raw terrain coefficients
Raw terrain coefficient hard
1.00
6 / 9
Medium
1.30
9 / 9
Soft
1.50
4 / 9
Power to weight ratio
Power to weight ratio hard
26.5
5 / 9
Medium
20.4
9 / 9
Soft
17.7
4 / 9
Turret traverse speed
48.6
5 / 9
Hull traverse speed
Hull traverse hard
77.1
1 / 9
Medium
59.3
5 / 9
Soft
51.4
1 / 9
Effective125.7°/s
Hull
Turret

Survivability

Health
1580
5 / 9
Fire chance
14
5 / 9
View range
305
5 / 9
305m
Camo
0%
Camouflage
Camouflage still
35.05
1 / 9
Moving
35.05
1 / 9
Still
7.89
2 / 9
Moving
7.89
2 / 9
Caught on fire
15.00
1 / 9
Width
2.62
8 / 9
Height
2.51
3 / 9
Length
5.01
2 / 9
Volume
32.95
6 / 9

Crew training

Crew count
3
5 / 9
Commander
113
Radioman, 4
119
Gunner
124
Driver
124

Game mode abilities

Mad Games
Armor RegeneratorArmor Regenerator
IrradiatorIrradiator
Uprising
ShadowShadow
Gravity Force
ThrusterThruster
Gravitizing
ShadowShadow