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Tankopedia
Compare
Performance
Playlist
Mixer
Guess
Gallery
Session
Tier list
Embed
M-VI-Yoh
289mm
Primary
0mm
193mm
Spaced
0mm
External
Edit
Reset
252mm
X
Nation
U.S.A.
Class
Heavy
Tier
X
Type
Tech tree
Purchase price
6,100,000
Sale price
3,050,000
Research XP
255,500
Tech tree
645,110
15,177,500
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1.2K
III
M5 Stuart
700
6K
IV
M7
2.5K
85K
V
T1 Heavy
11K
400K
VI
M6
25K
885K
VII
M-VII-Yoh
67K
1.5M
VIII
M-III-Yoh
112K
2.6M
IX
M-V-Yoh
172K
3.6M
X
M-VI-Yoh
256K
6.1M
Compare
Tier X heavies
Tier X heavies
All of tier X
All of tier X
All tanks
All tanks
Modules
Stock
Upgrade
X
X
X
X
X
73K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
20s
55s
20s
65s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier X heavies
Tier X heavies
All of tier X
All of tier X
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
2574
22 / 35
Damage
450
13 / 35
Clipping potential
900
7 / 10
Module damage
165
16 / 35
Penetration
252
21 / 35
Shells
2
7 / 35
Reload
19.27
29 / 31
Intra-clip
1.71
1 / 10
0.00
0.00
Skip
Caliber
120
23 / 35
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1067
1 / 35
Shell range
720
1 / 35
Shell capacity
46
17 / 35
Aim time
2.36
25 / 35
Dispersion at 100m
Dispersion still
0.350
24 / 35
Moving
+
0.167
12 / 35
Hull traversing
+
0.167
11 / 35
Turret traversing
+
0.103
21 / 35
Shooting
+
2.232
2 / 35
Gun damaged
x
2.0
1 / 35
Gun flexibility
Depression
10.0
2 / 35
Elevation
18.0
14 / 35
Rear depression
7.0
1 / 27
Rear elevation
18.0
14 / 27
Max
18°
Min
-10°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
38
20 / 35
Backwards
15
9 / 35
Engine power
860
22 / 35
Weight
52.7
10 / 35
Terrain coefficients
Terrain coefficient hard
100
1 / 35
Medium
77
17 / 35
Soft
54
25 / 35
Raw terrain coefficients
Raw terrain coefficient hard
1.00
1 / 35
Medium
1.30
17 / 35
Soft
1.85
25 / 35
Power to weight ratio
Power to weight ratio hard
16.3
10 / 35
Medium
12.6
13 / 35
Soft
8.8
13 / 35
Turret traverse speed
25.1
14 / 35
Hull traverse speed
Hull traverse hard
39.0
10 / 35
Medium
30.0
12 / 35
Soft
21.1
12 / 35
Hard
Hard
Medium
Medium
Soft
Soft
Effective
64.1°/s
Hull
Turret
Survivability
Health
2300
32 / 35
Fire chance
20
26 / 35
View range
289
1 / 35
289m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
9.92
23 / 35
Moving
4.12
22 / 35
Still
2.23
16 / 35
Moving
0.93
15 / 35
Caught on fire
1.19
25 / 35
Width
1.70
6 / 35
Height
2.34
2 / 35
Length
6.64
3 / 35
Volume
26.39
2 / 35
Crew training
Crew count
4
10 / 35
Commander
121
Radioman
127
Gunner
133
Driver
133
Loader
133
Game mode abilities
Mad Games
Armor Regenerator
Half-Life Discharge
Uprising
Dust Devil
Gravitizing
Dust Devil
Review videos
M-VI-Yoh
289mm
Primary
0mm
193mm
Spaced
0mm
External
Edit
Reset
252mm
X
Nation
U.S.A.
Class
Heavy
Tier
X
Type
Tech tree
Purchase price
6,100,000
Sale price
3,050,000
Research XP
255,500
Tech tree
645,110
15,177,500
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1.2K
III
M5 Stuart
700
6K
IV
M7
2.5K
85K
V
T1 Heavy
11K
400K
VI
M6
25K
885K
VII
M-VII-Yoh
67K
1.5M
VIII
M-III-Yoh
112K
2.6M
IX
M-V-Yoh
172K
3.6M
X
M-VI-Yoh
256K
6.1M
Compare
Tier X heavies
Tier X heavies
All of tier X
All of tier X
All tanks
All tanks
Modules
Stock
Upgrade
X
X
X
X
X
73K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
20s
55s
20s
65s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier X heavies
Tier X heavies
All of tier X
All of tier X
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
2574
22 / 35
Damage
450
13 / 35
Clipping potential
900
7 / 10
Module damage
165
16 / 35
Penetration
252
21 / 35
Shells
2
7 / 35
Reload
19.27
29 / 31
Intra-clip
1.71
1 / 10
0.00
0.00
Skip
Caliber
120
23 / 35
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1067
1 / 35
Shell range
720
1 / 35
Shell capacity
46
17 / 35
Aim time
2.36
25 / 35
Dispersion at 100m
Dispersion still
0.350
24 / 35
Moving
+
0.167
12 / 35
Hull traversing
+
0.167
11 / 35
Turret traversing
+
0.103
21 / 35
Shooting
+
2.232
2 / 35
Gun damaged
x
2.0
1 / 35
Gun flexibility
Depression
10.0
2 / 35
Elevation
18.0
14 / 35
Rear depression
7.0
1 / 27
Rear elevation
18.0
14 / 27
Max
18°
Min
-10°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
38
20 / 35
Backwards
15
9 / 35
Engine power
860
22 / 35
Weight
52.7
10 / 35
Terrain coefficients
Terrain coefficient hard
100
1 / 35
Medium
77
17 / 35
Soft
54
25 / 35
Raw terrain coefficients
Raw terrain coefficient hard
1.00
1 / 35
Medium
1.30
17 / 35
Soft
1.85
25 / 35
Power to weight ratio
Power to weight ratio hard
16.3
10 / 35
Medium
12.6
13 / 35
Soft
8.8
13 / 35
Turret traverse speed
25.1
14 / 35
Hull traverse speed
Hull traverse hard
39.0
10 / 35
Medium
30.0
12 / 35
Soft
21.1
12 / 35
Hard
Hard
Medium
Medium
Soft
Soft
Effective
64.1°/s
Hull
Turret
Survivability
Health
2300
32 / 35
Fire chance
20
26 / 35
View range
289
1 / 35
289m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
9.92
23 / 35
Moving
4.12
22 / 35
Still
2.23
16 / 35
Moving
0.93
15 / 35
Caught on fire
1.19
25 / 35
Width
1.70
6 / 35
Height
2.34
2 / 35
Length
6.64
3 / 35
Volume
26.39
2 / 35
Crew training
Crew count
4
10 / 35
Commander
121
Radioman
127
Gunner
133
Driver
133
Loader
133
Game mode abilities
Mad Games
Armor Regenerator
Half-Life Discharge
Uprising
Dust Devil
Gravitizing
Dust Devil
Review videos