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Vickers CR
BlitzKit Tankopedia
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Full-name
Vickers Cruiser
Nation
U.K.
Class
Light
Tier
IX
Type
Tech tree
Purchase price
3,450,000
Sale price
1,725,000
Research XP
170,000
Tech tree
377,350
8,557,700
x
1
x
2
x
3
x
4
x
5
x
10
I
Cruiser II
0
0
II
Cruiser III
0
1.2K
III
Cruiser IV
700
6K
IV
Matilda
2.5K
85K
V
Crusader
11K
400K
VI
Sherman Firefly
25K
945K
VII
Comet
68K
1.4M
VIII
FV301
100K
2.3M
IX
Vickers CR
170K
3.5M
X
Vickers Light
275K
6.1M
Route 1 of 2
Configuration
Modules
Stock
Upgrade
IX
X
56K
VIII
IX
29K
IX
IX
X
69K
X
275K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
20s
55s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier IX lights
Tier IX lights
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Regular
DPM
hp / min
2789
2 / 7
Reload
s
6.45
1 / 7
Penetration
mm
240
1 / 7
At 250m
236
Distance
m
Damage
hp
300
7 / 7
Module damage
hp
150
2 / 7
Caliber
mm
105
2 / 7
Normalization
°
2
Ricochet
°
70
Shell velocity
m/s
1478
1 / 7
Shell range
m/s
720
1 / 7
Shell capacity
m/s
68
1 / 7
Aim time
s
1.72
3 / 7
Dispersion at 100m
Still
m
0.317
3 / 7
Moving
+0.112
5 / 7
Hull traversing
+0.112
4 / 7
Turret traversing
+0.086
2 / 7
After shooting
+3.720
2 / 7
Gun damaged
scalar
x 2.0
1 / 7
Gun flexibility
°
Depression
10.0
1 / 7
Elevation
20.0
1 / 7
Crew training
Crew count
4
1 / 7
Commander
%
113
Radioman
%
119
Gunner
%
124
Driver
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
65
1 / 7
Backwards
20
3 / 7
Engine power
hp
891
2 / 7
Weight
tn
38.1
7 / 7
Terrain coefficients
Hard
%
111
3 / 7
Medium
%
100
1 / 7
Soft
%
67
4 / 7
Raw terrain coefficients
Hard
%
0.90
3 / 7
Medium
%
1.00
1 / 7
Soft
%
1.50
4 / 7
Power to weight ratio
hp/tn
On hard terrain
26.0
6 / 7
On medium terrain
23.4
5 / 7
On soft terrain
15.6
7 / 7
Turret traverse speed
°/s
54.7
1 / 7
Hull traverse speed
°/s
On hard terrain
67.4
4 / 7
On medium terrain
60.6
3 / 7
On soft terrain
40.4
6 / 7
Survivability
Health
hp
1550
5 / 7
Fire chance
%
20
7 / 7
View range
m
316
1 / 7
Camouflage
%
Still
29.64
4 / 7
Moving
29.64
4 / 7
Shooting still
6.67
2 / 7
Shooting moving
6.67
2 / 7
Caught on fire
10.73
5 / 7
Width
m
2
4 / 7
Height
m
2
1 / 7
Length
m
5
4 / 7
Volume
m
18
1 / 7
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Dust Devil
Gravity Force
Thruster
Gravitizing
Dust Devil
Review videos
BlitzKit does not endorse any review videos.
Apply to BlitzKit YouTuber program
History of the Vickers CR
A light tank project developed after the end of World War II. Work on the project was discontinued at the drafting stage.
Vickers CR
BlitzKit Tankopedia
Back
Compare
Swap
Full-name
Vickers Cruiser
Nation
U.K.
Class
Light
Tier
IX
Type
Tech tree
Purchase price
3,450,000
Sale price
1,725,000
Research XP
170,000
Tech tree
377,350
8,557,700
x
1
x
2
x
3
x
4
x
5
x
10
I
Cruiser II
0
0
II
Cruiser III
0
1.2K
III
Cruiser IV
700
6K
IV
Matilda
2.5K
85K
V
Crusader
11K
400K
VI
Sherman Firefly
25K
945K
VII
Comet
68K
1.4M
VIII
FV301
100K
2.3M
IX
Vickers CR
170K
3.5M
X
Vickers Light
275K
6.1M
Route 1 of 2
Configuration
Modules
Stock
Upgrade
IX
X
56K
VIII
IX
29K
IX
IX
X
69K
X
275K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
20s
55s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier IX lights
Tier IX lights
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Regular
DPM
hp / min
2789
2 / 7
Reload
s
6.45
1 / 7
Penetration
mm
240
1 / 7
At 250m
236
Distance
m
Damage
hp
300
7 / 7
Module damage
hp
150
2 / 7
Caliber
mm
105
2 / 7
Normalization
°
2
Ricochet
°
70
Shell velocity
m/s
1478
1 / 7
Shell range
m/s
720
1 / 7
Shell capacity
m/s
68
1 / 7
Aim time
s
1.72
3 / 7
Dispersion at 100m
Still
m
0.317
3 / 7
Moving
+0.112
5 / 7
Hull traversing
+0.112
4 / 7
Turret traversing
+0.086
2 / 7
After shooting
+3.720
2 / 7
Gun damaged
scalar
x 2.0
1 / 7
Gun flexibility
°
Depression
10.0
1 / 7
Elevation
20.0
1 / 7
Crew training
Crew count
4
1 / 7
Commander
%
113
Radioman
%
119
Gunner
%
124
Driver
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
65
1 / 7
Backwards
20
3 / 7
Engine power
hp
891
2 / 7
Weight
tn
38.1
7 / 7
Terrain coefficients
Hard
%
111
3 / 7
Medium
%
100
1 / 7
Soft
%
67
4 / 7
Raw terrain coefficients
Hard
%
0.90
3 / 7
Medium
%
1.00
1 / 7
Soft
%
1.50
4 / 7
Power to weight ratio
hp/tn
On hard terrain
26.0
6 / 7
On medium terrain
23.4
5 / 7
On soft terrain
15.6
7 / 7
Turret traverse speed
°/s
54.7
1 / 7
Hull traverse speed
°/s
On hard terrain
67.4
4 / 7
On medium terrain
60.6
3 / 7
On soft terrain
40.4
6 / 7
Survivability
Health
hp
1550
5 / 7
Fire chance
%
20
7 / 7
View range
m
316
1 / 7
Camouflage
%
Still
29.64
4 / 7
Moving
29.64
4 / 7
Shooting still
6.67
2 / 7
Shooting moving
6.67
2 / 7
Caught on fire
10.73
5 / 7
Width
m
2
4 / 7
Height
m
2
1 / 7
Length
m
5
4 / 7
Volume
m
18
1 / 7
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Dust Devil
Gravity Force
Thruster
Gravitizing
Dust Devil
Review videos
BlitzKit does not endorse any review videos.
Apply to BlitzKit YouTuber program
History of the Vickers CR
A light tank project developed after the end of World War II. Work on the project was discontinued at the drafting stage.