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Tankopedia
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Performance
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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Cromwell
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
145mm
VI
Advanced highlighting
Shooter:
Cromwell
Cromwell
Nation
U.K.
Class
Medium
Tier
VI
Type
Tech tree
Purchase price
900,000
Sale price
450,000
Research XP
25,000
Tech tree
38,910
1,392,200
x1
x2
x3
x4
x5
x10
I
Cruiser II
0
0
II
Cruiser III
210
1.2K
III
Cruiser IV
700
6K
IV
Matilda
2.5K
85K
V
Crusader
11K
400K
VI
Cromwell
25K
900K
VII
Comet
68K
1.4M
Compare
Tier VI mediums
Tier VI mediums
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
V
V
1.8K
V
2.2K
V
VI
6.3K
VI
IV
V
4.4K
VI
5K
VI
5.9K
VII
68K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VI mediums
Tier VI mediums
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
1957
4 / 39
Shell reload
4.90
4 / 39
Penetration
145
15 / 39
At 250m
140
Distance
m
Damage
160
14 / 39
Module damage
100
25 / 39
Caliber
75
22 / 39
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
785
33 / 39
Shell range
720
2 / 39
Shell capacity
64
22 / 39
Aim time
1.97
18 / 39
Dispersion at 100m
Dispersion still
0.335
20 / 39
Moving
+
0.140
33 / 39
Hull traversing
+
0.140
33 / 39
Turret traversing
+
0.052
3 / 39
Shooting
+
3.720
7 / 39
Gun damaged
x
2.0
1 / 39
Gun flexibility
Depression
8.0
17 / 39
Elevation
15.0
36 / 39
Rear depression
-2.0
16 / 17
Rear elevation
15.0
15 / 17
Maneuverability
Speed
Speed forwards
64
1 / 39
Backwards
20
2 / 39
Engine power
671
9 / 39
Weight
27.7
9 / 39
Terrain coefficients
Terrain coefficient hard
111
3 / 39
Medium
100
2 / 39
Soft
71
6 / 39
Raw terrain coefficients
Raw terrain coefficient hard
0.90
3 / 39
Medium
1.00
2 / 39
Soft
1.40
6 / 39
Power to weight ratio
Power to weight ratio hard
26.9
3 / 39
Medium
24.2
3 / 39
Soft
17.3
3 / 39
Turret traverse speed
58.3
2 / 39
Hull traverse speed
Hull traverse hard
58.3
20 / 39
Medium
52.4
14 / 39
Soft
37.5
25 / 39
Hard
Hard
Medium
Medium
Soft
Soft
Effective
116.6°/s
Hull
Turret
Survivability
Health
1000
3 / 39
Fire chance
20
15 / 39
View range
285
2 / 39
285m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
31.12
10 / 39
Moving
19.38
11 / 39
Still
7.69
8 / 39
Moving
4.79
10 / 39
Caught on fire
11.83
10 / 39
Width
1.43
1 / 39
Height
1.96
1 / 39
Length
5.71
6 / 39
Volume
16.01
1 / 39
Crew training
Crew count
5
1 / 39
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow
Cromwell
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
145mm
VI
Advanced highlighting
Shooter:
Cromwell
Cromwell
Nation
U.K.
Class
Medium
Tier
VI
Type
Tech tree
Purchase price
900,000
Sale price
450,000
Research XP
25,000
Tech tree
38,910
1,392,200
x1
x2
x3
x4
x5
x10
I
Cruiser II
0
0
II
Cruiser III
210
1.2K
III
Cruiser IV
700
6K
IV
Matilda
2.5K
85K
V
Crusader
11K
400K
VI
Cromwell
25K
900K
VII
Comet
68K
1.4M
Compare
Tier VI mediums
Tier VI mediums
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
V
V
1.8K
V
2.2K
V
VI
6.3K
VI
IV
V
4.4K
VI
5K
VI
5.9K
VII
68K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VI mediums
Tier VI mediums
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
1957
4 / 39
Shell reload
4.90
4 / 39
Penetration
145
15 / 39
At 250m
140
Distance
m
Damage
160
14 / 39
Module damage
100
25 / 39
Caliber
75
22 / 39
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
785
33 / 39
Shell range
720
2 / 39
Shell capacity
64
22 / 39
Aim time
1.97
18 / 39
Dispersion at 100m
Dispersion still
0.335
20 / 39
Moving
+
0.140
33 / 39
Hull traversing
+
0.140
33 / 39
Turret traversing
+
0.052
3 / 39
Shooting
+
3.720
7 / 39
Gun damaged
x
2.0
1 / 39
Gun flexibility
Depression
8.0
17 / 39
Elevation
15.0
36 / 39
Rear depression
-2.0
16 / 17
Rear elevation
15.0
15 / 17
Maneuverability
Speed
Speed forwards
64
1 / 39
Backwards
20
2 / 39
Engine power
671
9 / 39
Weight
27.7
9 / 39
Terrain coefficients
Terrain coefficient hard
111
3 / 39
Medium
100
2 / 39
Soft
71
6 / 39
Raw terrain coefficients
Raw terrain coefficient hard
0.90
3 / 39
Medium
1.00
2 / 39
Soft
1.40
6 / 39
Power to weight ratio
Power to weight ratio hard
26.9
3 / 39
Medium
24.2
3 / 39
Soft
17.3
3 / 39
Turret traverse speed
58.3
2 / 39
Hull traverse speed
Hull traverse hard
58.3
20 / 39
Medium
52.4
14 / 39
Soft
37.5
25 / 39
Hard
Hard
Medium
Medium
Soft
Soft
Effective
116.6°/s
Hull
Turret
Survivability
Health
1000
3 / 39
Fire chance
20
15 / 39
View range
285
2 / 39
285m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
31.12
10 / 39
Moving
19.38
11 / 39
Still
7.69
8 / 39
Moving
4.79
10 / 39
Caught on fire
11.83
10 / 39
Width
1.43
1 / 39
Height
1.96
1 / 39
Length
5.71
6 / 39
Volume
16.01
1 / 39
Crew training
Crew count
5
1 / 39
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow