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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Sherman Firefly
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
171mm
VII
Advanced highlighting
Shooter:
Sherman Firefly
Sherman Firefly
Nation
U.K.
Class
Medium
Tier
VI
Type
Tech tree
Purchase price
945,000
Sale price
472,500
Research XP
25,000
Tech tree
38,910
1,437,200
x1
x2
x3
x4
x5
x10
I
Cruiser II
0
0
II
Cruiser III
210
1.2K
III
Cruiser IV
700
6K
IV
Matilda
2.5K
85K
V
Crusader
11K
400K
VI
Sherman Firefly
25K
945K
VII
Comet
68K
1.4M
VII
Challenger
66K
1.4M
Compare
Tier VI mediums
Tier VI mediums
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
V
V
1.6K
V
VI
5.2K
VI
VI
VII
15K
VII
68K
VII
66K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VI mediums
Tier VI mediums
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
1940
14 / 39
Shell reload
4.95
14 / 39
Penetration
171
1 / 39
At 250m
166
Distance
m
Damage
160
14 / 39
Module damage
105
14 / 39
Caliber
76
14 / 39
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
884
20 / 39
Shell range
720
2 / 39
Shell capacity
77
13 / 39
Aim time
1.90
8 / 39
Dispersion at 100m
Dispersion still
0.308
5 / 39
Moving
+
0.112
3 / 39
Hull traversing
+
0.112
3 / 39
Turret traversing
+
0.052
3 / 39
Shooting
+
3.720
7 / 39
Gun damaged
x
2.0
1 / 39
Gun flexibility
Depression
6.0
37 / 39
Elevation
20.0
13 / 39
Maneuverability
Speed
Speed forwards
50
25 / 39
Backwards
18
31 / 39
Engine power
517
28 / 39
Weight
33.0
26 / 39
Terrain coefficients
Terrain coefficient hard
111
3 / 39
Medium
100
2 / 39
Soft
59
31 / 39
Raw terrain coefficients
Raw terrain coefficient hard
0.90
3 / 39
Medium
1.00
2 / 39
Soft
1.70
31 / 39
Power to weight ratio
Power to weight ratio hard
17.4
33 / 39
Medium
15.7
32 / 39
Soft
9.2
34 / 39
Turret traverse speed
47.4
17 / 39
Hull traverse speed
Hull traverse hard
57.1
27 / 39
Medium
51.4
21 / 39
Soft
30.2
34 / 39
Hard
Hard
Medium
Medium
Soft
Soft
Effective
104.5°/s
Hull
Turret
Survivability
Health
960
15 / 39
Fire chance
20
15 / 39
View range
274
10 / 39
274m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
25.83
29 / 39
Moving
16.01
29 / 39
Still
6.04
32 / 39
Moving
3.75
32 / 39
Caught on fire
8.14
29 / 39
Width
2.41
31 / 39
Height
2.61
17 / 39
Length
5.67
5 / 39
Volume
35.75
26 / 39
Crew training
Crew count
4
28 / 39
Commander
113
Gunner
124
Driver
124
Loader
124
Radioman
119
Game mode abilities
Mad Games
Saboteur System
Accelerator
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow
Sherman Firefly
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
171mm
VII
Advanced highlighting
Shooter:
Sherman Firefly
Sherman Firefly
Nation
U.K.
Class
Medium
Tier
VI
Type
Tech tree
Purchase price
945,000
Sale price
472,500
Research XP
25,000
Tech tree
38,910
1,437,200
x1
x2
x3
x4
x5
x10
I
Cruiser II
0
0
II
Cruiser III
210
1.2K
III
Cruiser IV
700
6K
IV
Matilda
2.5K
85K
V
Crusader
11K
400K
VI
Sherman Firefly
25K
945K
VII
Comet
68K
1.4M
VII
Challenger
66K
1.4M
Compare
Tier VI mediums
Tier VI mediums
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
V
V
1.6K
V
VI
5.2K
VI
VI
VII
15K
VII
68K
VII
66K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VI mediums
Tier VI mediums
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
1940
14 / 39
Shell reload
4.95
14 / 39
Penetration
171
1 / 39
At 250m
166
Distance
m
Damage
160
14 / 39
Module damage
105
14 / 39
Caliber
76
14 / 39
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
884
20 / 39
Shell range
720
2 / 39
Shell capacity
77
13 / 39
Aim time
1.90
8 / 39
Dispersion at 100m
Dispersion still
0.308
5 / 39
Moving
+
0.112
3 / 39
Hull traversing
+
0.112
3 / 39
Turret traversing
+
0.052
3 / 39
Shooting
+
3.720
7 / 39
Gun damaged
x
2.0
1 / 39
Gun flexibility
Depression
6.0
37 / 39
Elevation
20.0
13 / 39
Maneuverability
Speed
Speed forwards
50
25 / 39
Backwards
18
31 / 39
Engine power
517
28 / 39
Weight
33.0
26 / 39
Terrain coefficients
Terrain coefficient hard
111
3 / 39
Medium
100
2 / 39
Soft
59
31 / 39
Raw terrain coefficients
Raw terrain coefficient hard
0.90
3 / 39
Medium
1.00
2 / 39
Soft
1.70
31 / 39
Power to weight ratio
Power to weight ratio hard
17.4
33 / 39
Medium
15.7
32 / 39
Soft
9.2
34 / 39
Turret traverse speed
47.4
17 / 39
Hull traverse speed
Hull traverse hard
57.1
27 / 39
Medium
51.4
21 / 39
Soft
30.2
34 / 39
Hard
Hard
Medium
Medium
Soft
Soft
Effective
104.5°/s
Hull
Turret
Survivability
Health
960
15 / 39
Fire chance
20
15 / 39
View range
274
10 / 39
274m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
25.83
29 / 39
Moving
16.01
29 / 39
Still
6.04
32 / 39
Moving
3.75
32 / 39
Caught on fire
8.14
29 / 39
Width
2.41
31 / 39
Height
2.61
17 / 39
Length
5.67
5 / 39
Volume
35.75
26 / 39
Crew training
Crew count
4
28 / 39
Commander
113
Gunner
124
Driver
124
Loader
124
Radioman
119
Game mode abilities
Mad Games
Saboteur System
Accelerator
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow