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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Vickers CR
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
240mm
X
Advanced highlighting
Shooter:
Vickers CR
Vickers CR
Nation
U.K.
Class
Light
Tier
IX
Type
Tech tree
Purchase price
3,450,000
Sale price
1,725,000
Research XP
170,000
Tech tree
377,350
8,557,700
x1
x2
x3
x4
x5
x10
I
Cruiser II
0
0
II
Cruiser III
210
1.2K
III
Cruiser IV
700
6K
IV
Matilda
2.5K
85K
V
Crusader
11K
400K
VI
Sherman Firefly
25K
945K
VII
Comet
68K
1.4M
VIII
FV301
100K
2.3M
IX
Vickers CR
170K
3.5M
X
Vickers Light
275K
6.1M
Route 1 of 2
Compare
Tier IX lights
Tier IX lights
All of tier IX
All of tier IX
All tanks
All tanks
Modules
Stock
Upgrade
IX
X
56K
VIII
IX
29K
IX
IX
X
69K
X
275K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
20s
55s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier IX lights
Tier IX lights
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2789
3 / 9
Shell reload
6.45
2 / 9
Penetration
240
1 / 9
At 250m
236
Distance
m
Damage
300
7 / 9
Module damage
150
2 / 9
Caliber
105
2 / 9
Normalization
2
Ricochet
70
Angle
25°
Normalization
2°
Effective angle
23°
Armor
109%
Shell velocity
1478
1 / 9
Shell range
720
1 / 9
Shell capacity
68
3 / 9
Aim time
1.72
4 / 9
Dispersion at 100m
Dispersion still
0.317
4 / 9
Moving
+
0.112
6 / 9
Hull traversing
+
0.112
5 / 9
Turret traversing
+
0.086
2 / 9
Shooting
+
3.720
3 / 9
Gun damaged
x
2.0
1 / 9
Gun flexibility
Depression
10.0
1 / 9
Elevation
20.0
1 / 9
Maneuverability
Speed
Speed forwards
65
1 / 9
Backwards
20
5 / 9
Engine power
891
3 / 9
Weight
38.1
9 / 9
Terrain coefficients
Terrain coefficient hard
111
3 / 9
Medium
100
1 / 9
Soft
67
4 / 9
Raw terrain coefficients
Raw terrain coefficient hard
0.90
3 / 9
Medium
1.00
1 / 9
Soft
1.50
4 / 9
Power to weight ratio
Power to weight ratio hard
26.0
8 / 9
Medium
23.4
5 / 9
Soft
15.6
9 / 9
Turret traverse speed
54.7
1 / 9
Hull traverse speed
Hull traverse hard
67.4
5 / 9
Medium
60.6
3 / 9
Soft
40.4
8 / 9
Hard
Hard
Medium
Medium
Soft
Soft
Effective
122.0°/s
Hull
Turret
Survivability
Health
1550
6 / 9
Fire chance
20
9 / 9
View range
316
2 / 9
316m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
29.64
6 / 9
Moving
29.64
6 / 9
Still
6.67
4 / 9
Moving
6.67
4 / 9
Caught on fire
10.73
7 / 9
Width
1.80
4 / 9
Height
1.91
1 / 9
Length
5.25
5 / 9
Volume
18.01
1 / 9
Crew training
Crew count
4
2 / 9
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader
124
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Dust Devil
Gravity Force
Thruster
Gravitizing
Dust Devil
Review videos
BlitzKit does not endorse any review videos.
Vickers CR
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
240mm
X
Advanced highlighting
Shooter:
Vickers CR
Vickers CR
Nation
U.K.
Class
Light
Tier
IX
Type
Tech tree
Purchase price
3,450,000
Sale price
1,725,000
Research XP
170,000
Tech tree
377,350
8,557,700
x1
x2
x3
x4
x5
x10
I
Cruiser II
0
0
II
Cruiser III
210
1.2K
III
Cruiser IV
700
6K
IV
Matilda
2.5K
85K
V
Crusader
11K
400K
VI
Sherman Firefly
25K
945K
VII
Comet
68K
1.4M
VIII
FV301
100K
2.3M
IX
Vickers CR
170K
3.5M
X
Vickers Light
275K
6.1M
Route 1 of 2
Compare
Tier IX lights
Tier IX lights
All of tier IX
All of tier IX
All tanks
All tanks
Modules
Stock
Upgrade
IX
X
56K
VIII
IX
29K
IX
IX
X
69K
X
275K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
20s
55s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier IX lights
Tier IX lights
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2789
3 / 9
Shell reload
6.45
2 / 9
Penetration
240
1 / 9
At 250m
236
Distance
m
Damage
300
7 / 9
Module damage
150
2 / 9
Caliber
105
2 / 9
Normalization
2
Ricochet
70
Angle
25°
Normalization
2°
Effective angle
23°
Armor
109%
Shell velocity
1478
1 / 9
Shell range
720
1 / 9
Shell capacity
68
3 / 9
Aim time
1.72
4 / 9
Dispersion at 100m
Dispersion still
0.317
4 / 9
Moving
+
0.112
6 / 9
Hull traversing
+
0.112
5 / 9
Turret traversing
+
0.086
2 / 9
Shooting
+
3.720
3 / 9
Gun damaged
x
2.0
1 / 9
Gun flexibility
Depression
10.0
1 / 9
Elevation
20.0
1 / 9
Maneuverability
Speed
Speed forwards
65
1 / 9
Backwards
20
5 / 9
Engine power
891
3 / 9
Weight
38.1
9 / 9
Terrain coefficients
Terrain coefficient hard
111
3 / 9
Medium
100
1 / 9
Soft
67
4 / 9
Raw terrain coefficients
Raw terrain coefficient hard
0.90
3 / 9
Medium
1.00
1 / 9
Soft
1.50
4 / 9
Power to weight ratio
Power to weight ratio hard
26.0
8 / 9
Medium
23.4
5 / 9
Soft
15.6
9 / 9
Turret traverse speed
54.7
1 / 9
Hull traverse speed
Hull traverse hard
67.4
5 / 9
Medium
60.6
3 / 9
Soft
40.4
8 / 9
Hard
Hard
Medium
Medium
Soft
Soft
Effective
122.0°/s
Hull
Turret
Survivability
Health
1550
6 / 9
Fire chance
20
9 / 9
View range
316
2 / 9
316m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
29.64
6 / 9
Moving
29.64
6 / 9
Still
6.67
4 / 9
Moving
6.67
4 / 9
Caught on fire
10.73
7 / 9
Width
1.80
4 / 9
Height
1.91
1 / 9
Length
5.25
5 / 9
Volume
18.01
1 / 9
Crew training
Crew count
4
2 / 9
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader
124
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Dust Devil
Gravity Force
Thruster
Gravitizing
Dust Devil
Review videos
BlitzKit does not endorse any review videos.