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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Vickers Light
289mm
Primary
0mm
193mm
Spaced
0mm
External
Edit
Reset
240mm
Advanced highlighting
Shooter:
Vickers Light
Vickers Light
Nation
U.K.
Class
Light
Tier
X
Type
Tech tree
Purchase price
6,100,000
Sale price
3,050,000
Research XP
275,000
Tech tree
652,350
14,657,700
x1
x2
x3
x4
x5
x10
I
Cruiser II
0
0
II
Cruiser III
210
1.2K
III
Cruiser IV
700
6K
IV
Matilda
2.5K
85K
V
Crusader
11K
400K
VI
Sherman Firefly
25K
945K
VII
Comet
68K
1.4M
VIII
FV301
100K
2.3M
IX
Vickers CR
170K
3.5M
X
Vickers Light
275K
6.1M
Route 1 of 2
Compare
Tier X lights
Tier X lights
All of tier X
All of tier X
All tanks
All tanks
Modules
X
X
X
X
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
20s
55s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier X lights
Tier X lights
All of tier X
All of tier X
All tanks
All tanks
Firepower
Gun type
Regular
DPM
3430
1 / 7
Shell reload
5.25
1 / 7
Penetration
240
1 / 7
At 250m
236
Distance
m
Damage
300
7 / 7
Module damage
150
3 / 7
Caliber
105
3 / 7
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1478
1 / 7
Shell range
720
1 / 7
Shell capacity
48
3 / 7
Aim time
1.32
2 / 7
Dispersion at 100m
Dispersion still
0.308
1 / 7
Moving
+
0.130
6 / 7
Hull traversing
+
0.130
6 / 7
Turret traversing
+
0.069
2 / 7
Shooting
+
3.720
2 / 7
Gun damaged
x
2.0
1 / 7
Gun flexibility
Depression
10.0
1 / 7
Elevation
20.0
1 / 7
Maneuverability
Speed
Speed forwards
65
5 / 7
Backwards
23
4 / 7
Engine power
1012
3 / 7
Weight
31.9
6 / 7
Terrain coefficients
Terrain coefficient hard
100
5 / 7
Medium
77
6 / 7
Soft
67
5 / 7
Raw terrain coefficients
Raw terrain coefficient hard
1.00
5 / 7
Medium
1.30
6 / 7
Soft
1.50
5 / 7
Power to weight ratio
Power to weight ratio hard
31.7
6 / 7
Medium
24.4
7 / 7
Soft
21.1
7 / 7
Turret traverse speed
48.6
1 / 7
Hull traverse speed
Hull traverse hard
72.8
2 / 7
Medium
56.0
6 / 7
Soft
48.5
5 / 7
Hard
Hard
Medium
Medium
Soft
Soft
Effective
121.4°/s
Hull
Turret
Survivability
Health
1750
2 / 7
Fire chance
20
7 / 7
View range
305
4 / 7
305m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
38.13
2 / 7
Moving
38.13
2 / 7
Still
8.58
2 / 7
Moving
8.58
2 / 7
Caught on fire
19.07
2 / 7
Width
1.91
2 / 7
Height
2.43
2 / 7
Length
5.50
2 / 7
Volume
25.53
2 / 7
Crew training
Crew count
4
1 / 7
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader
124
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow
Review videos
BlitzKit does not endorse any review videos.
Vickers Light
289mm
Primary
0mm
193mm
Spaced
0mm
External
Edit
Reset
240mm
Advanced highlighting
Shooter:
Vickers Light
Vickers Light
Nation
U.K.
Class
Light
Tier
X
Type
Tech tree
Purchase price
6,100,000
Sale price
3,050,000
Research XP
275,000
Tech tree
652,350
14,657,700
x1
x2
x3
x4
x5
x10
I
Cruiser II
0
0
II
Cruiser III
210
1.2K
III
Cruiser IV
700
6K
IV
Matilda
2.5K
85K
V
Crusader
11K
400K
VI
Sherman Firefly
25K
945K
VII
Comet
68K
1.4M
VIII
FV301
100K
2.3M
IX
Vickers CR
170K
3.5M
X
Vickers Light
275K
6.1M
Route 1 of 2
Compare
Tier X lights
Tier X lights
All of tier X
All of tier X
All tanks
All tanks
Modules
X
X
X
X
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
20s
55s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier X lights
Tier X lights
All of tier X
All of tier X
All tanks
All tanks
Firepower
Gun type
Regular
DPM
3430
1 / 7
Shell reload
5.25
1 / 7
Penetration
240
1 / 7
At 250m
236
Distance
m
Damage
300
7 / 7
Module damage
150
3 / 7
Caliber
105
3 / 7
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1478
1 / 7
Shell range
720
1 / 7
Shell capacity
48
3 / 7
Aim time
1.32
2 / 7
Dispersion at 100m
Dispersion still
0.308
1 / 7
Moving
+
0.130
6 / 7
Hull traversing
+
0.130
6 / 7
Turret traversing
+
0.069
2 / 7
Shooting
+
3.720
2 / 7
Gun damaged
x
2.0
1 / 7
Gun flexibility
Depression
10.0
1 / 7
Elevation
20.0
1 / 7
Maneuverability
Speed
Speed forwards
65
5 / 7
Backwards
23
4 / 7
Engine power
1012
3 / 7
Weight
31.9
6 / 7
Terrain coefficients
Terrain coefficient hard
100
5 / 7
Medium
77
6 / 7
Soft
67
5 / 7
Raw terrain coefficients
Raw terrain coefficient hard
1.00
5 / 7
Medium
1.30
6 / 7
Soft
1.50
5 / 7
Power to weight ratio
Power to weight ratio hard
31.7
6 / 7
Medium
24.4
7 / 7
Soft
21.1
7 / 7
Turret traverse speed
48.6
1 / 7
Hull traverse speed
Hull traverse hard
72.8
2 / 7
Medium
56.0
6 / 7
Soft
48.5
5 / 7
Hard
Hard
Medium
Medium
Soft
Soft
Effective
121.4°/s
Hull
Turret
Survivability
Health
1750
2 / 7
Fire chance
20
7 / 7
View range
305
4 / 7
305m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
38.13
2 / 7
Moving
38.13
2 / 7
Still
8.58
2 / 7
Moving
8.58
2 / 7
Caught on fire
19.07
2 / 7
Width
1.91
2 / 7
Height
2.43
2 / 7
Length
5.50
2 / 7
Volume
25.53
2 / 7
Crew training
Crew count
4
1 / 7
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader
124
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow
Review videos
BlitzKit does not endorse any review videos.